#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server.Mobiles;
using Server.Items;
namespace Server.Engines.Quests.Samurai
{
public class HaochisKatana : QuestItem
{
public override int LabelNumber{ get{ return 1063165; } } // Daimyo Haochi's Katana
[Constructable]
public HaochisKatana() : base( 0x13FF )
{
Weight = 1.0;
}
public HaochisKatana( Serial serial ) : base( serial )
{
}
public override bool CanDrop( PlayerMobile player )
{
HaochisTrialsQuest qs = player.Quest as HaochisTrialsQuest;
if ( qs == null )
return true;
//return !qs.IsObjectiveInProgress( typeof( FifthTrialReturnObjective ) );
return false;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}

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using System;
using Server;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class HaochisKatanaGenerator : Item
{
[Constructable]
public HaochisKatanaGenerator() : base( 0x1B7B )
{
Visible = false;
Name = "Haochi's katana generator";
Movable = false;
}
public override bool OnMoveOver( Mobile m )
{
PlayerMobile player = m as PlayerMobile;
if ( player != null )
{
QuestSystem qs = player.Quest;
if ( qs is HaochisTrialsQuest )
{
if ( HaochisTrialsQuest.HasLostHaochisKatana( player ) )
{
Item katana = new HaochisKatana();
if ( !player.PlaceInBackpack( katana ) )
{
katana.Delete();
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
}
}
else
{
QuestObjective obj = qs.FindObjective( typeof( FifthTrialIntroObjective ) );
if ( obj != null && !obj.Completed )
{
Item katana = new HaochisKatana();
if ( player.PlaceInBackpack( katana ) )
{
obj.Complete();
}
else
{
katana.Delete();
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
}
}
}
}
}
return base.OnMoveOver( m );
}
public HaochisKatanaGenerator( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}

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using System;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;
namespace Server.Engines.Quests.Samurai
{
public class HaochisTreasureChest : WoodenFootLocker
{
[Constructable]
public HaochisTreasureChest()
{
Movable = false;
GenerateTreasure();
}
public HaochisTreasureChest( Serial serial ) : base( serial )
{
}
public override bool IsDecoContainer{ get{ return false; } }
private void GenerateTreasure()
{
for ( int i = this.Items.Count - 1; i >= 0; i-- )
this.Items[i].Delete();
for ( int i = 0; i < 75; i++ )
{
switch ( Utility.Random( 3 ) )
{
case 0: DropItem( new GoldBracelet() ); break;
case 1: DropItem( new GoldRing() ); break;
case 2: DropItem( Loot.RandomGem() ); break;
}
}
}
public override bool CheckHold( Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight )
{
return false;
}
public override bool CheckItemUse( Mobile from, Item item )
{
return item == this;
}
public override bool CheckLift( Mobile from, Item item, ref LRReason reject )
{
if ( from.AccessLevel >= AccessLevel.GameMaster )
return true;
PlayerMobile player = from as PlayerMobile;
if ( player != null && player.Quest is HaochisTrialsQuest )
{
FifthTrialIntroObjective obj = player.Quest.FindObjective( typeof( FifthTrialIntroObjective ) ) as FifthTrialIntroObjective;
if ( obj != null )
{
if ( obj.StolenTreasure )
from.SendLocalizedMessage( 1063247 ); // The guard is watching you carefully! It would be unwise to remove another item from here.
else
return true;
}
}
return false;
}
public override void OnItemLifted( Mobile from, Item item )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null && player.Quest is HaochisTrialsQuest )
{
FifthTrialIntroObjective obj = player.Quest.FindObjective( typeof( FifthTrialIntroObjective ) ) as FifthTrialIntroObjective;
if ( obj != null )
obj.StolenTreasure = true;
}
Timer.DelayCall( TimeSpan.FromMinutes( 2.0 ), new TimerCallback( GenerateTreasure ) );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( GenerateTreasure ) );
}
}
}

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using System;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class HonorCandle : CandleLong
{
private static readonly TimeSpan LitDuration = TimeSpan.FromSeconds( 20.0 );
public override int LitSound{ get{ return 0; } }
public override int UnlitSound{ get{ return 0; } }
[Constructable]
public HonorCandle()
{
Movable = false;
Duration = LitDuration;
}
public HonorCandle( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
bool wasBurning = Burning;
base.OnDoubleClick( from );
if ( !wasBurning && Burning )
{
PlayerMobile player = from as PlayerMobile;
if ( player == null )
return;
QuestSystem qs = player.Quest;
if ( qs != null && qs is HaochisTrialsQuest )
{
QuestObjective obj = qs.FindObjective( typeof( SixthTrialIntroObjective ) );
if ( obj != null && !obj.Completed )
obj.Complete();
this.SendLocalizedMessageTo( from, 1063251 ); // You light a candle in honor.
}
}
}
public override void Burn()
{
Douse();
}
public override void Douse()
{
base.Douse();
Duration = LitDuration;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}