#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class SummoningAltar : AbbatoirAddon
{
private BoneDemon m_Daemon;
public BoneDemon Daemon
{
get{ return m_Daemon; }
set
{
m_Daemon = value;
CheckDaemon();
}
}
public void CheckDaemon()
{
if ( m_Daemon == null || !m_Daemon.Alive )
{
m_Daemon = null;
Hue = 0;
}
else
{
Hue = 0x66D;
}
}
[Constructable]
public SummoningAltar()
{
}
public SummoningAltar( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (Mobile) m_Daemon );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Daemon = reader.ReadMobile() as BoneDemon;
CheckDaemon();
}
}
}