#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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141
Scripts/Engines/Quests/Witch Apprentice/WitchApprenticeQuest.cs
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141
Scripts/Engines/Quests/Witch Apprentice/WitchApprenticeQuest.cs
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using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Hag
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{
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public class WitchApprenticeQuest : QuestSystem
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{
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private static Type[] m_TypeReferenceTable = new Type[]
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{
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typeof( Hag.FindApprenticeObjective ),
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typeof( Hag.FindGrizeldaAboutMurderObjective ),
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typeof( Hag.KillImpsObjective ),
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typeof( Hag.FindZeefzorpulObjective ),
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typeof( Hag.ReturnRecipeObjective ),
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typeof( Hag.FindIngredientObjective ),
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typeof( Hag.ReturnIngredientsObjective ),
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typeof( Hag.DontOfferConversation ),
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typeof( Hag.AcceptConversation ),
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typeof( Hag.HagDuringCorpseSearchConversation ),
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typeof( Hag.ApprenticeCorpseConversation ),
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typeof( Hag.MurderConversation ),
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typeof( Hag.HagDuringImpSearchConversation ),
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typeof( Hag.ImpDeathConversation ),
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typeof( Hag.ZeefzorpulConversation ),
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typeof( Hag.RecipeConversation ),
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typeof( Hag.HagDuringIngredientsConversation ),
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typeof( Hag.BlackheartFirstConversation ),
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typeof( Hag.BlackheartNoPirateConversation ),
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typeof( Hag.BlackheartPirateConversation ),
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typeof( Hag.EndConversation ),
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typeof( Hag.RecentlyFinishedConversation )
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};
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public override Type[] TypeReferenceTable{ get{ return m_TypeReferenceTable; } }
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public override object Name
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{
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get
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{
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// "The Witch's Apprentice"
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return 1055042;
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}
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}
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public override object OfferMessage
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{
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get
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{
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/* <I>The ancient, wrinkled hag looks up from her vile-smelling cauldron.
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* Her single, unblinking eye attempts to focus in on you, but to
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* little avail.</I><BR><BR>
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*
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* Eh? Who is it? Who's there? Come to trouble an old woman have you?<BR><BR>
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*
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* I'll split ye open and swallow yer guts! I'll turn ye into a pile
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* o' goo, I will! Bah! As if I didn't have enough to worry about. As if I've
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* not enough trouble as it is!<BR><BR>
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*
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* Another of my blasted apprentices has gone missing! Foolish children,
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* think they know everything. I should turn the lot of them into toads -
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* if only they'd return with their task complete! But that's the trouble, innit?
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* They never return!<BR><BR>
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*
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* But you don't care, do ye? I suppose you're another one of those meddlesome kids,
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* come to ask me for something? Eh? Is that it? You want something from me,
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* expect me to hand it over? I've enough troubles with my apprentices, and that
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* vile imp, Zeefzorpul! Why, I bet it's him who's got the lot of them! And who
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* knows what he's done? Vile little thing.<BR><BR>
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*
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* If you expect me to help you with your silly little desires, you'll be doing
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* something for me first, eh? I expect you to go seek out my apprentice.
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* I sent him along the road west of here up towards Yew's graveyard, but he never
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* came back. Find him, and bring him back, and I'll give you a little reward that
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* I'm sure you'll find pleasant.<BR><BR>
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*
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* But I tells ye to watch out for the imp name've Zeefzorpul! He's a despicable
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* little beast who likes to fool and fiddle with folk and generally make life
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* miserable for everyone. If ye get him on your bad side, you're sure to end up
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* ruing the day ye were born. As if you didn't already, with an ugly mug
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* like that!<BR><BR>
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*
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* Well, you little whelp? Going to help an old hag or not?
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*/
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return 1055001;
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}
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}
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public override TimeSpan RestartDelay{ get{ return TimeSpan.FromMinutes( 5.0 ); } }
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public override bool IsTutorial{ get{ return false; } }
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public override int Picture{ get{ return 0x15D3; } }
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public WitchApprenticeQuest( PlayerMobile from ) : base( from )
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{
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}
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// Serialization
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public WitchApprenticeQuest()
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{
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}
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public override void Accept()
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{
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base.Accept();
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AddConversation( new AcceptConversation() );
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}
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private static Point3D[] m_ZeefzorpulLocations = new Point3D[]
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{
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new Point3D( 1226, 1573, 0 ),
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new Point3D( 1929, 1148, 0 ),
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new Point3D( 1366, 2723, 0 ),
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new Point3D( 1675, 2984, 0 ),
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new Point3D( 2177, 3367, 10 ),
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new Point3D( 1171, 3594, 0 ),
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new Point3D( 1010, 2667, 5 ),
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new Point3D( 1591, 2156, 5 ),
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new Point3D( 2592, 464, 60 ),
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new Point3D( 474, 1654, 0 ),
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new Point3D( 897, 2411, 0 ),
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new Point3D( 1471, 2505, 5 ),
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new Point3D( 1257, 872, 16 ),
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new Point3D( 2581, 1118, 0 ),
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new Point3D( 2513, 1102, 0 ),
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new Point3D( 1608, 3371, 0 ),
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new Point3D( 4687, 1179, 0 ),
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new Point3D( 3704, 2196, 20 ),
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new Point3D( 3346, 572, 0 ),
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new Point3D( 569, 1309, 0 )
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};
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public static Point3D RandomZeefzorpulLocation()
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{
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int index = Utility.Random( m_ZeefzorpulLocations.Length );
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return m_ZeefzorpulLocations[index];
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}
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}
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}
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