#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

View file

@ -0,0 +1,35 @@
using System;
namespace Server.Items.Holiday
{
[TypeAlias( "Server.Items.AngelDecoration" )]
[Flipable( 0x46FA, 0x46FB )]
public class AngelDecoration : Item
{
public AngelDecoration() : base ( 0x46FA )
{
LootType = LootType.Blessed;
Weight = 30;
}
public AngelDecoration( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,35 @@
using System;
namespace Server.Items.Holiday
{
[TypeAlias( "Server.Items.RockingHorse" )]
[Flipable( 0x4214, 0x4215 )]
public class RockingHorse : Item
{
public RockingHorse() : base ( 0x4214 )
{
LootType = LootType.Blessed;
Weight = 30;
}
public RockingHorse( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}