#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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using System;
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using Server;
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namespace Server.Items
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{
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public class TwilightLantern : Lantern
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{
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public override string DefaultName { get { return "Twilight Lantern"; } }
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[Constructable]
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public TwilightLantern()
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: base()
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{
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Hue = Utility.RandomBool() ? 244 : 997;
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}
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public override bool AllowEquipedCast( Mobile from )
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{
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return true;
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1060482 ); // Spell Channeling
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}
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public TwilightLantern( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( ( int )0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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