#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
namespace Server.Items
{
public class ChairInAGhostCostume : Item
{
public override double DefaultWeight { get { return 5; } }
[Constructable]
public ChairInAGhostCostume()
: base( 0x3F26 )
{
}
public ChairInAGhostCostume( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using Server;
namespace Server.Items
{
public class ColoredSmallWebs : Item
{
public override double DefaultWeight { get { return 5; } }
[Constructable]
public ColoredSmallWebs()
: base( Utility.RandomBool() ? 0x10d6 : 0x10d7 )
{
Hue = Utility.RandomBool() ? 0x455 : 0x4E9;
}
public ColoredSmallWebs( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using Server;
namespace Server.Items
{
public class ExcellentIronMaiden : Item
{
public override double DefaultWeight { get { return 5; } }
[Constructable]
public ExcellentIronMaiden()
: base( 0x3f15 )
{
}
public ExcellentIronMaiden( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using Server;
namespace Server.Items
{
public class HalloweenGuillotine : Item
{
public override double DefaultWeight { get { return 5; } }
[Constructable]
public HalloweenGuillotine() : base( 0x3F27 )
{
}
public HalloweenGuillotine( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}