#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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179
Scripts/Items/Aquarium/FishBowl.cs
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179
Scripts/Items/Aquarium/FishBowl.cs
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Items
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{
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public class FishBowl : BaseContainer
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{
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public override int LabelNumber{ get{ return 1074499; } } // A fish bowl
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Empty
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{
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get{ return ( Items.Count == 0 ); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public BaseFish Fish
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{
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get
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{
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if ( Empty )
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return null;
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if ( Items[ 0 ] is BaseFish )
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return (BaseFish) Items[ 0 ];
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return null;
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}
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}
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public override double DefaultWeight { get { return 2.0; } }
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[Constructable]
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public FishBowl() : base( 0x241C )
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{
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Hue = 0x47E;
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MaxItems = 1;
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}
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public FishBowl( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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}
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public override bool TryDropItem( Mobile from, Item dropped, bool sendFullMessage )
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{
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if ( !CheckHold( from, dropped, sendFullMessage, true ) )
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return false;
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DropItem( dropped );
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return true;
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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if ( !IsAccessibleTo( from ) )
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{
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from.SendLocalizedMessage( 502436 ); // That is not accessible.
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return false;
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}
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if ( !( dropped is BaseFish ) )
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{
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from.SendLocalizedMessage( 1074836 ); // The container can not hold that type of object.
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return false;
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}
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if ( base.OnDragDrop( from, dropped ) )
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{
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((BaseFish) dropped).StopTimer();
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InvalidateProperties();
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return true;
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}
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return false;
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}
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public override bool CheckItemUse( Mobile from, Item item )
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{
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if ( item != this )
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return false;
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return base.CheckItemUse( from, item );
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}
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public override bool CheckLift( Mobile from, Item item, ref LRReason reject )
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{
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if ( item != this )
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{
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reject = LRReason.CannotLift;
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return false;
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}
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return base.CheckLift( from, item, ref reject );
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}
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public override void AddNameProperties( ObjectPropertyList list )
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{
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base.AddNameProperties( list );
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if ( !Empty )
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{
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BaseFish fish = Fish;
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if ( fish != null )
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list.Add( 1074494, "#{0}", fish.LabelNumber ); // Contains: ~1_CREATURE~
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}
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( !Empty && IsAccessibleTo( from ) )
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list.Add( new RemoveCreature( this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( version == 0 )
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Weight = DefaultWeight;
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}
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private class RemoveCreature : ContextMenuEntry
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{
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private FishBowl m_Bowl;
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public RemoveCreature( FishBowl bowl ) : base( 6242, 3 ) // Remove creature
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{
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m_Bowl = bowl;
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}
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public override void OnClick()
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{
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if ( m_Bowl == null || m_Bowl.Deleted || !m_Bowl.IsAccessibleTo( Owner.From ) )
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return;
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BaseFish fish = m_Bowl.Fish;
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if ( fish != null )
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{
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if ( fish.IsLockedDown ) // for legacy fish bowls
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{
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Owner.From.SendLocalizedMessage( 1010449 ); // You may not use this object while it is locked down.
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}
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else if ( !Owner.From.PlaceInBackpack( fish ) )
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{
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Owner.From.SendLocalizedMessage( 1074496 ); // There is no room in your pack for the creature.
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}
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else
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{
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Owner.From.SendLocalizedMessage( 1074495 ); // The creature has been removed from the fish bowl.
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fish.StartTimer();
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m_Bowl.InvalidateProperties();
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}
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}
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}
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}
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}
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}
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