#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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42
Scripts/Items/Aquarium/Rewards/Shell.cs
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42
Scripts/Items/Aquarium/Rewards/Shell.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class Shell : Item
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{
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public override int LabelNumber{ get{ return 1074598; } } // A shell
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public override double DefaultWeight{ get{ return 1.0; } }
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[Constructable]
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public Shell() : base( Utility.RandomList( 0x3B12, 0x3B13 ) )
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{
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}
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public Shell( Serial serial ) : base( serial )
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{
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}
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public override void AddNameProperties( ObjectPropertyList list )
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{
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base.AddNameProperties( list );
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list.Add( 1073634 ); // An aquarium decoration
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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