#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
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using System;
namespace Server.Items
{
public enum ArmorQuality
{
Low,
Regular,
Exceptional
}
public enum ArmorDurabilityLevel
{
Regular,
Durable,
Substantial,
Massive,
Fortified,
Indestructible
}
public enum ArmorProtectionLevel
{
Regular,
Defense,
Guarding,
Hardening,
Fortification,
Invulnerability,
}
public enum ArmorBodyType
{
Gorget,
Gloves,
Helmet,
Arms,
Legs,
Chest,
Shield
}
public enum ArmorMaterialType
{
Cloth,
Leather,
Studded,
Bone,
Spined,
Horned,
Barbed,
Ringmail,
Chainmail,
Plate,
Dragon // On OSI, Dragon is seen and considered its own type.
}
public enum ArmorMeditationAllowance
{
All,
Half,
None
}
}