#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2657, 0x2658 )]
public class DragonArms : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 75; } }
public override int AosStrReq{ get{ return 75; } }
public override int OldStrReq{ get{ return 20; } }
public override int OldDexBonus{ get{ return -2; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
public DragonArms() : base( 0x2657 )
{
Weight = 5.0;
}
public DragonArms( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 15.0;
}
}
}

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using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2641, 0x2642 )]
public class DragonChest : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 75; } }
public override int AosStrReq{ get{ return 75; } }
public override int OldStrReq{ get{ return 60; } }
public override int OldDexBonus{ get{ return -8; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
public DragonChest() : base( 0x2641 )
{
Weight = 10.0;
}
public DragonChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 15.0;
}
}
}

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using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2643, 0x2644 )]
public class DragonGloves : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 75; } }
public override int AosStrReq{ get{ return 75; } }
public override int OldStrReq{ get{ return 30; } }
public override int OldDexBonus{ get{ return -2; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
public DragonGloves() : base( 0x2643 )
{
Weight = 2.0;
}
public DragonGloves( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}

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using System;
using Server.Items;
namespace Server.Items
{
[Flipable( 0x2645, 0x2646 )]
public class DragonHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 75; } }
public override int AosStrReq{ get{ return 75; } }
public override int OldStrReq{ get{ return 40; } }
public override int OldDexBonus{ get{ return -1; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
public DragonHelm() : base( 0x2645 )
{
Weight = 5.0;
}
public DragonHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}

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using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2647, 0x2648 )]
public class DragonLegs : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 75; } }
public override int AosStrReq{ get{ return 75; } }
public override int OldStrReq{ get{ return 60; } }
public override int OldDexBonus{ get{ return -6; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
[Constructable]
public DragonLegs() : base( 0x2647 )
{
Weight = 6.0;
}
public DragonLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}