#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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3512 changed files with 627673 additions and 0 deletions
55
Scripts/Items/Armor/Studded/FemaleStuddedChest.cs
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55
Scripts/Items/Armor/Studded/FemaleStuddedChest.cs
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@ -0,0 +1,55 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1c02, 0x1c03 )]
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public class FemaleStuddedChest : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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public override int BaseFireResistance{ get{ return 4; } }
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public override int BaseColdResistance{ get{ return 3; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 4; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 35; } }
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public override int OldStrReq{ get{ return 35; } }
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public override int ArmorBase{ get{ return 16; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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public override bool AllowMaleWearer{ get{ return false; } }
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[Constructable]
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public FemaleStuddedChest() : base( 0x1C02 )
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{
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Weight = 6.0;
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}
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public FemaleStuddedChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 6.0;
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}
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}
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}
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54
Scripts/Items/Armor/Studded/HideChest.cs
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54
Scripts/Items/Armor/Studded/HideChest.cs
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@ -0,0 +1,54 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B74, 0x316B )]
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public class HideChest : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 25; } }
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public override int OldStrReq{ get{ return 25; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public HideChest() : base( 0x2B74 )
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{
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Weight = 6.0;
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}
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public HideChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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56
Scripts/Items/Armor/Studded/HideFemaleChest.cs
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56
Scripts/Items/Armor/Studded/HideFemaleChest.cs
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@ -0,0 +1,56 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B79, 0x3170 )]
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public class HideFemaleChest : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 35; } }
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public override int OldStrReq{ get{ return 35; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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public override bool AllowMaleWearer{ get{ return false; } }
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[Constructable]
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public HideFemaleChest() : base( 0x2B79 )
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{
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Weight = 6.0;
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}
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public HideFemaleChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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54
Scripts/Items/Armor/Studded/HideGloves.cs
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54
Scripts/Items/Armor/Studded/HideGloves.cs
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@ -0,0 +1,54 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B75, 0x316C )]
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public class HideGloves : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 15; } }
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public override int OldStrReq{ get{ return 15; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public HideGloves() : base( 0x2B75 )
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{
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Weight = 2.0;
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}
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public HideGloves( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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55
Scripts/Items/Armor/Studded/HideGorget.cs
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55
Scripts/Items/Armor/Studded/HideGorget.cs
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B76, 0x316D )]
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public class HideGorget : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 15; } }
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public override int OldStrReq{ get{ return 15; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public HideGorget() : base( 0x2B76 )
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{
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Weight = 3.0;
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}
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public HideGorget( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 2.0 )
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Weight = 1.0;
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}
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}
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}
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54
Scripts/Items/Armor/Studded/HidePants.cs
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54
Scripts/Items/Armor/Studded/HidePants.cs
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@ -0,0 +1,54 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B78, 0x316F )]
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public class HidePants : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 25; } }
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public override int OldStrReq{ get{ return 25; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public HidePants() : base( 0x2B78 )
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{
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Weight = 5.0;
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}
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public HidePants( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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54
Scripts/Items/Armor/Studded/HidePauldrons.cs
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54
Scripts/Items/Armor/Studded/HidePauldrons.cs
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x2B77, 0x316E )]
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public class HidePauldrons : BaseArmor
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{
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public override Race RequiredRace { get { return Race.Elf; } }
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 20; } }
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public override int OldStrReq{ get{ return 20; } }
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public override int ArmorBase{ get{ return 15; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public HidePauldrons() : base( 0x2B77 )
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{
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Weight = 4.0;
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}
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public HidePauldrons( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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53
Scripts/Items/Armor/Studded/StuddedArms.cs
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53
Scripts/Items/Armor/Studded/StuddedArms.cs
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@ -0,0 +1,53 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13dc, 0x13d4 )]
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public class StuddedArms : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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public override int BaseFireResistance{ get{ return 4; } }
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public override int BaseColdResistance{ get{ return 3; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 4; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 25; } }
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public override int OldStrReq{ get{ return 25; } }
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public override int ArmorBase{ get{ return 16; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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[Constructable]
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public StuddedArms() : base( 0x13DC )
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{
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Weight = 4.0;
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}
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public StuddedArms( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 4.0;
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}
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}
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}
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52
Scripts/Items/Armor/Studded/StuddedBustierArms.cs
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52
Scripts/Items/Armor/Studded/StuddedBustierArms.cs
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1c0c, 0x1c0d )]
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public class StuddedBustierArms : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 2; } }
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public override int BaseFireResistance{ get{ return 4; } }
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public override int BaseColdResistance{ get{ return 3; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 4; } }
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public override int InitMinHits{ get{ return 35; } }
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public override int InitMaxHits{ get{ return 45; } }
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public override int AosStrReq{ get{ return 35; } }
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public override int OldStrReq{ get{ return 35; } }
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public override int ArmorBase{ get{ return 16; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
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public override bool AllowMaleWearer{ get{ return false; } }
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[Constructable]
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public StuddedBustierArms() : base( 0x1C0C )
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{
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Weight = 1.0;
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}
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public StuddedBustierArms( Serial serial ) : base( serial )
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{
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}
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|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Armor/Studded/StuddedChest.cs
Normal file
53
Scripts/Items/Armor/Studded/StuddedChest.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13db, 0x13e2 )]
|
||||
public class StuddedChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 35; } }
|
||||
public override int OldStrReq{ get{ return 35; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 16; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedChest() : base( 0x13DB )
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
|
||||
public StuddedChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 1.0 )
|
||||
Weight = 8.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/Items/Armor/Studded/StuddedDo.cs
Normal file
47
Scripts/Items/Armor/Studded/StuddedDo.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedDo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 40; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 55; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedDo() : base( 0x27C7 )
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
|
||||
public StuddedDo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Armor/Studded/StuddedGloves.cs
Normal file
53
Scripts/Items/Armor/Studded/StuddedGloves.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13d5, 0x13dd )]
|
||||
public class StuddedGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 16; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedGloves() : base( 0x13D5 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public StuddedGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 2.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
52
Scripts/Items/Armor/Studded/StuddedGorget.cs
Normal file
52
Scripts/Items/Armor/Studded/StuddedGorget.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 16; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedGorget() : base( 0x13D6 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public StuddedGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 2.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/Items/Armor/Studded/StuddedHaidate.cs
Normal file
47
Scripts/Items/Armor/Studded/StuddedHaidate.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedHaidate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedHaidate() : base( 0x278B )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public StuddedHaidate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/Items/Armor/Studded/StuddedHiroSode.cs
Normal file
47
Scripts/Items/Armor/Studded/StuddedHiroSode.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedHiroSode : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 55; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedHiroSode() : base( 0x277F )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public StuddedHiroSode( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Scripts/Items/Armor/Studded/StuddedLegs.cs
Normal file
53
Scripts/Items/Armor/Studded/StuddedLegs.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0x13da, 0x13e1 )]
|
||||
public class StuddedLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 35; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 16; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.Half; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedLegs() : base( 0x13DA )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public StuddedLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 3.0 )
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/Items/Armor/Studded/StuddedMempo.cs
Normal file
47
Scripts/Items/Armor/Studded/StuddedMempo.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedMempo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedMempo() : base( 0x279D )
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public StuddedMempo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Scripts/Items/Armor/Studded/StuddedSuneate.cs
Normal file
47
Scripts/Items/Armor/Studded/StuddedSuneate.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StuddedSuneate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
|
||||
[Constructable]
|
||||
public StuddedSuneate() : base( 0x27D2 )
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public StuddedSuneate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue