#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Items/Champion Artifacts/Decorative/Web.cs
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Scripts/Items/Champion Artifacts/Decorative/Web.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class Web : Item
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{
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private static int[] m_itemids = new int[]
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{
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0x10d7, 0x10d8, 0x10dd
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};
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[Constructable]
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public Web()
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: base(m_itemids[Utility.Random(3)])
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{
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}
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[Constructable]
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public Web( int itemid ) : base( itemid )
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{
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}
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public Web( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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