#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
namespace Server.Items
{
[Furniture]
[Flipable(0xB32, 0xB33)]
public class Throne : Item
{
[Constructable]
public Throne() : base(0xB33)
{
Weight = 1.0;
}
public Throne(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 1.0;
}
}
[Furniture]
[Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
public class WoodenThrone : Item
{
[Constructable]
public WoodenThrone() : base(0xB2E)
{
Weight = 15.0;
}
public WoodenThrone(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 15.0;
}
}
}