#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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@ -0,0 +1,350 @@
using System;
namespace Server.Items
{
public class StatueSouth : Item
{
[Constructable]
public StatueSouth() : base(0x139A)
{
Weight = 10;
}
public StatueSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouth2 : Item
{
[Constructable]
public StatueSouth2() : base(0x1227)
{
Weight = 10;
}
public StatueSouth2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueNorth : Item
{
[Constructable]
public StatueNorth() : base(0x139B)
{
Weight = 10;
}
public StatueNorth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueWest : Item
{
[Constructable]
public StatueWest() : base(0x1226)
{
Weight = 10;
}
public StatueWest(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast : Item
{
[Constructable]
public StatueEast() : base(0x139C)
{
Weight = 10;
}
public StatueEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast2 : Item
{
[Constructable]
public StatueEast2() : base(0x1224)
{
Weight = 10;
}
public StatueEast2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouthEast : Item
{
[Constructable]
public StatueSouthEast() : base(0x1225)
{
Weight = 10;
}
public StatueSouthEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BustSouth : Item
{
[Constructable]
public BustSouth() : base(0x12CB)
{
Weight = 10;
}
public BustSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BustEast : Item
{
[Constructable]
public BustEast() : base(0x12CA)
{
Weight = 10;
}
public BustEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatuePegasus : Item
{
[Constructable]
public StatuePegasus() : base(0x139D)
{
Weight = 10;
}
public StatuePegasus(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatuePegasus2 : Item
{
[Constructable]
public StatuePegasus2() : base(0x1228)
{
Weight = 10;
}
public StatuePegasus2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SmallTowerSculpture : Item
{
[Constructable]
public SmallTowerSculpture() : base(0x241A)
{
Weight = 20.0;
}
public SmallTowerSculpture(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}