#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
namespace Server.Items
{
public abstract class BaseDecorationArtifact : Item
{
public abstract int ArtifactRarity{ get; }
public override bool ForceShowProperties{ get{ return true; } }
public BaseDecorationArtifact( int itemID ) : base( itemID )
{
Weight = 10.0;
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1061078, this.ArtifactRarity.ToString() ); // artifact rarity ~1_val~
}
public BaseDecorationArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public abstract class BaseDecorationContainerArtifact : BaseContainer
{
public abstract int ArtifactRarity{ get; }
public override bool ForceShowProperties{ get{ return true; } }
public BaseDecorationContainerArtifact( int itemID ) : base( itemID )
{
Weight = 10.0;
}
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
list.Add( 1061078, this.ArtifactRarity.ToString() ); // artifact rarity ~1_val~
}
public BaseDecorationContainerArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}

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using System;
using Server;
namespace Server.Items
{
#region BackpackArtifact
public class BackpackArtifact : BaseDecorationContainerArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public BackpackArtifact() : base( 0x9B2 )
{
}
public BackpackArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BloodyWaterArtifact
public class BloodyWaterArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public BloodyWaterArtifact() : base( 0xE23 )
{
}
public BloodyWaterArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BooksWestArtifact
public class BooksWestArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 3; } }
[Constructable]
public BooksWestArtifact() : base( 0x1E25 )
{
}
public BooksWestArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BooksNorthArtifact
public class BooksNorthArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 3; } }
[Constructable]
public BooksNorthArtifact() : base( 0x1E24 )
{
}
public BooksNorthArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BooksFaceDownArtifact
public class BooksFaceDownArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 3; } }
[Constructable]
public BooksFaceDownArtifact() : base( 0x1E21 )
{
}
public BooksFaceDownArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BottleArtifact
public class BottleArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 1; } }
[Constructable]
public BottleArtifact() : base( 0xE28 )
{
}
public BottleArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BrazierArtifact
public class BrazierArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 2; } }
[Constructable]
public BrazierArtifact() : base( 0xE31 )
{
Light = LightType.Circle150;
}
public BrazierArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region CocoonArtifact
public class CocoonArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 7; } }
[Constructable]
public CocoonArtifact() : base( 0x10DA )
{
}
public CocoonArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region DamagedBooksArtifact
public class DamagedBooksArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 1; } }
[Constructable]
public DamagedBooksArtifact() : base( 0xC16 )
{
}
public DamagedBooksArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region EggCaseArtifact
public class EggCaseArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public EggCaseArtifact() : base( 0x10D9 )
{
}
public EggCaseArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region GruesomeStandardArtifact
public class GruesomeStandardArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public GruesomeStandardArtifact() : base( 0x428 )
{
}
public GruesomeStandardArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region LampPostArtifact
public class LampPostArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 3; } }
[Constructable]
public LampPostArtifact() : base( 0xB24 )
{
Light = LightType.Circle300;
}
public LampPostArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region LeatherTunicArtifact
public class LeatherTunicArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 9; } }
[Constructable]
public LeatherTunicArtifact() : base( 0x13CA )
{
}
public LeatherTunicArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region RockArtifact
public class RockArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 1; } }
[Constructable]
public RockArtifact() : base( 0x1363 )
{
}
public RockArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region RuinedPaintingArtifact
public class RuinedPaintingArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 12; } }
[Constructable]
public RuinedPaintingArtifact() : base( 0xC2C )
{
}
public RuinedPaintingArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SaddleArtifact
public class SaddleArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 9; } }
[Constructable]
public SaddleArtifact() : base( 0xF38 )
{
}
public SaddleArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SkinnedDeerArtifact
public class SkinnedDeerArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 8; } }
[Constructable]
public SkinnedDeerArtifact() : base( 0x1E91 )
{
}
public SkinnedDeerArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SkinnedGoatArtifact
public class SkinnedGoatArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public SkinnedGoatArtifact() : base( 0x1E88 )
{
}
public SkinnedGoatArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SkullCandleArtifact
public class SkullCandleArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 1; } }
[Constructable]
public SkullCandleArtifact() : base( 0x1858 )
{
Light = LightType.Circle150;
}
public SkullCandleArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region StretchedHideArtifact
public class StretchedHideArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 2; } }
[Constructable]
public StretchedHideArtifact() : base( 0x106B )
{
}
public StretchedHideArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region StuddedLeggingsArtifact
public class StuddedLeggingsArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public StuddedLeggingsArtifact() : base( 0x13D8 )
{
}
public StuddedLeggingsArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region StuddedTunicArtifact
public class StuddedTunicArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 7; } }
[Constructable]
public StuddedTunicArtifact() : base( 0x13D9 )
{
}
public StuddedTunicArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TarotCardsArtifact
public class TarotCardsArtifact : BaseDecorationArtifact
{
public override int ArtifactRarity{ get{ return 5; } }
[Constructable]
public TarotCardsArtifact() : base( 0x12A5 )
{
}
public TarotCardsArtifact( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
#endregion
}

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using System;
using System.Collections;
using Server;
using Server.Commands;
namespace Server.Items
{
public class StealableArtifactsSpawner : Item
{
public class StealableEntry
{
private Map m_Map;
private Point3D m_Location;
private int m_MinDelay;
private int m_MaxDelay;
private Type m_Type;
private int m_Hue;
public Map Map{ get{ return m_Map; } }
public Point3D Location{ get{ return m_Location; } }
public int MinDelay{ get{ return m_MinDelay; } }
public int MaxDelay{ get{ return m_MaxDelay; } }
public Type Type{ get{ return m_Type; } }
public int Hue{ get{ return m_Hue; } }
public StealableEntry( Map map, Point3D location, int minDelay, int maxDelay, Type type ) : this( map, location, minDelay, maxDelay, type, 0 )
{
}
public StealableEntry( Map map, Point3D location, int minDelay, int maxDelay, Type type, int hue )
{
m_Map = map;
m_Location = location;
m_MinDelay = minDelay;
m_MaxDelay = maxDelay;
m_Type = type;
m_Hue = hue;
}
public Item CreateInstance()
{
Item item = (Item) Activator.CreateInstance( m_Type );
if ( m_Hue > 0 )
item.Hue = m_Hue;
item.Movable = false;
item.MoveToWorld( this.Location, this.Map );
return item;
}
}
private static StealableEntry[] m_Entries = new StealableEntry[]
{
// Doom - Artifact rarity 1
new StealableEntry( Map.Malas, new Point3D( 317, 56, -1 ), 72, 108, typeof( RockArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 360, 31, 8 ), 72, 108, typeof( SkullCandleArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 369, 372, -1 ), 72, 108, typeof( BottleArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 378, 372, 0 ), 72, 108, typeof( DamagedBooksArtifact ) ),
// Doom - Artifact rarity 2
new StealableEntry( Map.Malas, new Point3D( 432, 16, -1 ), 144, 216, typeof( StretchedHideArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 489, 9, 0 ), 144, 216, typeof( BrazierArtifact ) ),
// Doom - Artifact rarity 3
new StealableEntry( Map.Malas, new Point3D( 471, 96, -1 ), 288, 432, typeof( LampPostArtifact ), GetLampPostHue() ),
new StealableEntry( Map.Malas, new Point3D( 421, 198, 2 ), 288, 432, typeof( BooksNorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 431, 189, -1 ), 288, 432, typeof( BooksWestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 435, 196, -1 ), 288, 432, typeof( BooksFaceDownArtifact ) ),
// Doom - Artifact rarity 5
new StealableEntry( Map.Malas, new Point3D( 447, 9, 8 ), 1152, 1728, typeof( StuddedLeggingsArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 423, 28, 0 ), 1152, 1728, typeof( EggCaseArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 347, 44, 4 ), 1152, 1728, typeof( SkinnedGoatArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 497, 57, -1 ), 1152, 1728, typeof( GruesomeStandardArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 381, 375, 11 ), 1152, 1728, typeof( BloodyWaterArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 489, 369, 2 ), 1152, 1728, typeof( TarotCardsArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 497, 369, 5 ), 1152, 1728, typeof( BackpackArtifact ) ),
// Doom - Artifact rarity 7
new StealableEntry( Map.Malas, new Point3D( 475, 23, 4 ), 4608, 6912, typeof( StuddedTunicArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 423, 28, 0 ), 4608, 6912, typeof( CocoonArtifact ) ),
// Doom - Artifact rarity 8
new StealableEntry( Map.Malas, new Point3D( 354, 36, -1 ), 9216, 13824, typeof( SkinnedDeerArtifact ) ),
// Doom - Artifact rarity 9
new StealableEntry( Map.Malas, new Point3D( 433, 11, -1 ), 18432, 27648, typeof( SaddleArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 403, 31, 4 ), 18432, 27648, typeof( LeatherTunicArtifact ) ),
// Doom - Artifact rarity 10
new StealableEntry( Map.Malas, new Point3D( 257, 70, -2 ), 36864, 55296, typeof( ZyronicClaw ) ),
new StealableEntry( Map.Malas, new Point3D( 354, 176, 7 ), 36864, 55296, typeof( TitansHammer ) ),
new StealableEntry( Map.Malas, new Point3D( 369, 389, -1 ), 36864, 55296, typeof( BladeOfTheRighteous ) ),
new StealableEntry( Map.Malas, new Point3D( 467, 92, 4 ), 36864, 55296, typeof( InquisitorsResolution ) ),
// Doom - Artifact rarity 12
new StealableEntry( Map.Malas, new Point3D( 487, 364, -1 ), 147456, 221184, typeof( RuinedPaintingArtifact ) ),
// Yomotsu Mines - Artifact rarity 1
new StealableEntry( Map.Malas, new Point3D( 18, 110, -1 ), 72, 108, typeof( Basket1Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 66, 114, -1 ), 72, 108, typeof( Basket2Artifact ) ),
// Yomotsu Mines - Artifact rarity 2
new StealableEntry( Map.Malas, new Point3D( 63, 12, 11 ), 144, 216, typeof( Basket4Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 5, 29, -1 ), 144, 216, typeof( Basket5NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 30, 81, 3 ), 144, 216, typeof( Basket5WestArtifact ) ),
// Yomotsu Mines - Artifact rarity 3
new StealableEntry( Map.Malas, new Point3D( 115, 7, -1 ), 288, 432, typeof( Urn1Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 85, 13, -1 ), 288, 432, typeof( Urn2Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 110, 53, -1 ), 288, 432, typeof( Sculpture1Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 108, 37, -1 ), 288, 432, typeof( Sculpture2Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 121, 14, -1 ), 288, 432, typeof( TeapotNorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 121, 115, -1 ), 288, 432, typeof( TeapotWestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 84, 40, -1 ), 288, 432, typeof( TowerLanternArtifact ) ),
// Yomotsu Mines - Artifact rarity 9
new StealableEntry( Map.Malas, new Point3D( 94, 7, -1 ), 18432, 27648, typeof( ManStatuetteSouthArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 1
new StealableEntry( Map.Malas, new Point3D( 113, 640, -2 ), 72, 108, typeof( Basket3NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 102, 355, -1 ), 72, 108, typeof( Basket3WestArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 2
new StealableEntry( Map.Malas, new Point3D( 99, 370, -1 ), 144, 216, typeof( Basket6Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 100, 357, -1 ), 144, 216, typeof( ZenRock1Artifact ) ),
// Fan Dancer's Dojo - Artifact rarity 3
new StealableEntry( Map.Malas, new Point3D( 73, 473, -1 ), 288, 432, typeof( FanNorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 99, 372, -1 ), 288, 432, typeof( FanWestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 92, 326, -1 ), 288, 432, typeof( BowlsVerticalArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 97, 470, -1 ), 288, 432, typeof( ZenRock2Artifact ) ),
new StealableEntry( Map.Malas, new Point3D( 103, 691, -1 ), 288, 432, typeof( ZenRock3Artifact ) ),
// Fan Dancer's Dojo - Artifact rarity 4
new StealableEntry( Map.Malas, new Point3D( 103, 336, 4 ), 576, 864, typeof( Painting1NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 59, 381, 4 ), 576, 864, typeof( Painting1WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 84, 401, 2 ), 576, 864, typeof( Painting2NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 59, 392, 2 ), 576, 864, typeof( Painting2WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 107, 483, -1 ), 576, 864, typeof( TripleFanNorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 50, 475, -1 ), 576, 864, typeof( TripleFanWestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 107, 460, -1 ), 576, 864, typeof( BowlArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 90, 502, -1 ), 576, 864, typeof( CupsArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 107, 688, -1 ), 576, 864, typeof( BowlsHorizontalArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 112, 676, -1 ), 576, 864, typeof( SakeArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 5
new StealableEntry( Map.Malas, new Point3D( 135, 614, -1 ), 1152, 1728, typeof( SwordDisplay1NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 50, 482, -1 ), 1152, 1728, typeof( SwordDisplay1WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 119, 672, -1 ), 1152, 1728, typeof( Painting3Artifact ) ),
// Fan Dancer's Dojo - Artifact rarity 6
new StealableEntry( Map.Malas, new Point3D( 90, 326, -1 ), 2304, 3456, typeof( Painting4NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 99, 354, -1 ), 2304, 3456, typeof( Painting4WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 179, 652, -1 ), 2304, 3456, typeof( SwordDisplay2NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 118, 627, -1 ), 2304, 3456, typeof( SwordDisplay2WestArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 7
new StealableEntry( Map.Malas, new Point3D( 90, 483, -1 ), 4608, 6912, typeof( FlowersArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 8
new StealableEntry( Map.Malas, new Point3D( 71, 562, -1 ), 9216, 13824, typeof( DolphinLeftArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 102, 677, -1 ), 9216, 13824, typeof( DolphinRightArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 61, 499, 0 ), 9216, 13824, typeof( SwordDisplay3SouthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 182, 669, -1 ), 9216, 13824, typeof( SwordDisplay3EastArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 162, 647, -1 ), 9216, 13824, typeof( SwordDisplay4WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 124, 624, 0 ), 9216, 13824, typeof( Painting5NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 146, 649, 2 ), 9216, 13824, typeof( Painting5WestArtifact ) ),
// Fan Dancer's Dojo - Artifact rarity 9
new StealableEntry( Map.Malas, new Point3D( 100, 488, -1 ), 18432, 27648, typeof( SwordDisplay4NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 175, 606, 0 ), 18432, 27648, typeof( SwordDisplay5NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 157, 608, -1 ), 18432, 27648, typeof( SwordDisplay5WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 187, 643, 1 ), 18432, 27648, typeof( Painting6NorthArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 146, 623, 1 ), 18432, 27648, typeof( Painting6WestArtifact ) ),
new StealableEntry( Map.Malas, new Point3D( 178, 629, -1 ), 18432, 27648, typeof( ManStatuetteEastArtifact ) )
};
public static StealableEntry[] Entries{ get{ return m_Entries; } }
private static Type[] m_TypesOfEntries = null;
public static Type[] TypesOfEntires
{
get
{
if( m_TypesOfEntries == null )
{
m_TypesOfEntries = new Type[m_Entries.Length];
for( int i = 0; i < m_Entries.Length; i++ )
m_TypesOfEntries[i] = m_Entries[i].Type;
}
return m_TypesOfEntries;
}
}
private static StealableArtifactsSpawner m_Instance;
public static StealableArtifactsSpawner Instance{ get{ return m_Instance; } }
private static int GetLampPostHue()
{
if ( 0.9 > Utility.RandomDouble() )
return 0;
return Utility.RandomList( 0x455, 0x47E, 0x482, 0x486, 0x48F, 0x4F2, 0x58C, 0x66C );
}
public static void Initialize()
{
CommandSystem.Register( "GenStealArties", AccessLevel.Administrator, new CommandEventHandler( GenStealArties_OnCommand ) );
CommandSystem.Register( "RemoveStealArties", AccessLevel.Administrator, new CommandEventHandler( RemoveStealArties_OnCommand ) );
}
[Usage( "GenStealArties" )]
[Description( "Generates the stealable artifacts spawner." )]
private static void GenStealArties_OnCommand( CommandEventArgs args )
{
Mobile from = args.Mobile;
if ( Create() )
from.SendMessage( "Stealable artifacts spawner generated." );
else
from.SendMessage( "Stealable artifacts spawner already present." );
}
[Usage( "RemoveStealArties" )]
[Description( "Removes the stealable artifacts spawner and every not yet stolen stealable artifacts." )]
private static void RemoveStealArties_OnCommand( CommandEventArgs args )
{
Mobile from = args.Mobile;
if ( Remove() )
from.SendMessage( "Stealable artifacts spawner removed." );
else
from.SendMessage( "Stealable artifacts spawner not present." );
}
public static bool Create()
{
if ( m_Instance != null && !m_Instance.Deleted )
return false;
m_Instance = new StealableArtifactsSpawner();
return true;
}
public static bool Remove()
{
if ( m_Instance == null )
return false;
m_Instance.Delete();
m_Instance = null;
return true;
}
public static StealableInstance GetStealableInstance( Item item )
{
if ( Instance == null )
return null;
return (StealableInstance) Instance.m_Table[item];
}
public class StealableInstance
{
private StealableEntry m_Entry;
private Item m_Item;
private DateTime m_NextRespawn;
public StealableEntry Entry{ get{ return m_Entry; } }
public Item Item
{
get{ return m_Item; }
set
{
if ( m_Item != null && value == null )
{
int delay = Utility.RandomMinMax( this.Entry.MinDelay, this.Entry.MaxDelay );
this.NextRespawn = DateTime.UtcNow + TimeSpan.FromMinutes( delay );
}
if ( Instance != null )
{
if ( m_Item != null )
Instance.m_Table.Remove( m_Item );
if ( value != null )
Instance.m_Table[value] = this;
}
m_Item = value;
}
}
public DateTime NextRespawn
{
get{ return m_NextRespawn; }
set{ m_NextRespawn = value; }
}
public StealableInstance( StealableEntry entry ) : this( entry, null, DateTime.UtcNow )
{
}
public StealableInstance( StealableEntry entry, Item item, DateTime nextRespawn )
{
m_Item = item;
m_NextRespawn = nextRespawn;
m_Entry = entry;
}
public void CheckRespawn()
{
if ( this.Item != null && ( this.Item.Deleted || this.Item.Movable || this.Item.Parent != null ) )
this.Item = null;
if ( this.Item == null && DateTime.UtcNow >= this.NextRespawn )
{
this.Item = this.Entry.CreateInstance();
}
}
}
private Timer m_RespawnTimer;
private StealableInstance[] m_Artifacts;
private Hashtable m_Table;
public override string DefaultName
{
get { return "Stealable Artifacts Spawner - Internal"; }
}
private StealableArtifactsSpawner() : base( 1 )
{
Movable = false;
m_Artifacts = new StealableInstance[m_Entries.Length];
m_Table = new Hashtable( m_Entries.Length );
for ( int i = 0; i < m_Entries.Length; i++ )
{
m_Artifacts[i] = new StealableInstance( m_Entries[i] );
}
m_RespawnTimer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromMinutes( 15.0 ), new TimerCallback( CheckRespawn ) );
}
public override void OnDelete()
{
base.OnDelete();
if ( m_RespawnTimer != null )
{
m_RespawnTimer.Stop();
m_RespawnTimer = null;
}
foreach ( StealableInstance si in m_Artifacts )
{
if ( si.Item != null )
si.Item.Delete();
}
m_Instance = null;
}
public void CheckRespawn()
{
foreach ( StealableInstance si in m_Artifacts )
{
si.CheckRespawn();
}
}
public StealableArtifactsSpawner( Serial serial ) : base( serial )
{
m_Instance = this;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.WriteEncodedInt( m_Artifacts.Length );
for ( int i = 0; i < m_Artifacts.Length; i++ )
{
StealableInstance si = m_Artifacts[i];
writer.Write( (Item) si.Item );
writer.WriteDeltaTime( (DateTime) si.NextRespawn );
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_Artifacts = new StealableInstance[m_Entries.Length];
m_Table = new Hashtable( m_Entries.Length );
int length = reader.ReadEncodedInt();
for ( int i = 0; i < length; i++ )
{
Item item = reader.ReadItem();
DateTime nextRespawn = reader.ReadDeltaTime();
if ( i < m_Artifacts.Length )
{
StealableInstance si = new StealableInstance( m_Entries[i], item, nextRespawn );
m_Artifacts[i] = si;
if ( si.Item != null )
m_Table[si.Item] = si;
}
}
for ( int i = length; i < m_Entries.Length; i++ )
{
m_Artifacts[i] = new StealableInstance( m_Entries[i] );
}
m_RespawnTimer = Timer.DelayCall( TimeSpan.Zero, TimeSpan.FromMinutes( 15.0 ), new TimerCallback( CheckRespawn ) );
}
}
}