#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

View file

@ -0,0 +1,44 @@
using System;
using System.Collections;
namespace Server.Items
{
public class CheckerBoard : BaseBoard
{
public override int LabelNumber{ get{ return 1016449; } } // a checker board
[Constructable]
public CheckerBoard() : base( 0xFA6 )
{
}
public override void CreatePieces()
{
for ( int i = 0; i < 4; i++ )
{
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 45, 25 );
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 70, 50 );
CreatePiece( new PieceWhiteChecker( this ), ( 50 * i ) + 45, 75 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 70, 150 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 45, 175 );
CreatePiece( new PieceBlackChecker( this ), ( 50 * i ) + 70, 200 );
}
}
public CheckerBoard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}