#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Items/Lights/LightSource.cs
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30
Scripts/Items/Lights/LightSource.cs
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using System;
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namespace Server.Items
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{
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public class LightSource : Item
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{
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[Constructable]
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public LightSource() : base( 0x1647 )
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{
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Layer = Layer.TwoHanded;
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Movable = false;
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}
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public LightSource( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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