#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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38
Scripts/Items/Lights/PaperLantern.cs
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38
Scripts/Items/Lights/PaperLantern.cs
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using System;
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using Server;
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namespace Server.Items
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{
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[Flipable]
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public class PaperLantern : BaseLight
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{
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public override int LitItemID{ get { return 0x24BD; } }
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public override int UnlitItemID{ get { return 0x24BE; } }
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[Constructable]
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public PaperLantern() : base( 0x24BE )
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{
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Movable = true;
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Duration = TimeSpan.Zero; // Never burnt out
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Burning = false;
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Light = LightType.Circle150;
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Weight = 3.0;
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}
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public PaperLantern( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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