#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
44
Scripts/Items/Minor Artifacts/ML/BladeDance.cs
Normal file
44
Scripts/Items/Minor Artifacts/ML/BladeDance.cs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BladeDance : RuneBlade
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1075033; } } // Blade Dance
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
|
||||
[Constructable]
|
||||
public BladeDance()
|
||||
{
|
||||
Hue = 0x66C;
|
||||
|
||||
Attributes.BonusMana = 8;
|
||||
Attributes.SpellChanneling = 1;
|
||||
Attributes.WeaponDamage = 30;
|
||||
WeaponAttributes.HitLeechMana = 20;
|
||||
WeaponAttributes.UseBestSkill = 1;
|
||||
}
|
||||
|
||||
public BladeDance( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue