#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
34
Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs
Normal file
34
Scripts/Items/Misc/Bedlam/GlobOfMonstreousInterredGrizzle.cs
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GlobOfMonstreousInterredGrizzle : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072117; } } // Glob of Monsterous Interred Grizzle
|
||||
|
||||
[Constructable]
|
||||
public GlobOfMonstreousInterredGrizzle() : base( 0x2F3 )
|
||||
{
|
||||
}
|
||||
|
||||
public GlobOfMonstreousInterredGrizzle( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
34
Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs
Normal file
34
Scripts/Items/Misc/Bedlam/GrizzledSkullCollection.cs
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GrizzledSkullCollection : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072116; } } // Grizzled Skull collection
|
||||
|
||||
[Constructable]
|
||||
public GrizzledSkullCollection() : base( 0x21FC )
|
||||
{
|
||||
}
|
||||
|
||||
public GrizzledSkullCollection( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MonsterousInterredGrizzleMaggots : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1075090; } } // Monsterous Interred Grizzle Maggots
|
||||
|
||||
[Constructable]
|
||||
public MonsterousInterredGrizzleMaggots() : base( 0x2633 )
|
||||
{
|
||||
}
|
||||
|
||||
public MonsterousInterredGrizzleMaggots( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
34
Scripts/Items/Misc/Bedlam/ResolvesBridle.cs
Normal file
34
Scripts/Items/Misc/Bedlam/ResolvesBridle.cs
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ResolvesBridle : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1074761; } } // Resolve's Bridle
|
||||
|
||||
[Constructable]
|
||||
public ResolvesBridle() : base( 0x1374 )
|
||||
{
|
||||
}
|
||||
|
||||
public ResolvesBridle( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
34
Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs
Normal file
34
Scripts/Items/Misc/Bedlam/TombstoneOfTheDamned.cs
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class TombstoneOfTheDamned : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1072123; } } // Tombstone of the Damned
|
||||
|
||||
[Constructable]
|
||||
public TombstoneOfTheDamned() : base( Utility.RandomMinMax( 0xED7, 0xEDE ) )
|
||||
{
|
||||
}
|
||||
|
||||
public TombstoneOfTheDamned( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue