#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
312
Scripts/Items/Misc/Firebomb.cs
Normal file
312
Scripts/Items/Misc/Firebomb.cs
Normal file
|
|
@ -0,0 +1,312 @@
|
|||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Firebomb : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private int m_Ticks = 0;
|
||||
private Mobile m_LitBy;
|
||||
private List<Mobile> m_Users;
|
||||
|
||||
[Constructable]
|
||||
public Firebomb() : this( 0x99B )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Firebomb( int itemID ) : base( itemID )
|
||||
{
|
||||
//Name = "a firebomb";
|
||||
Weight = 2.0;
|
||||
Hue = 1260;
|
||||
}
|
||||
|
||||
public Firebomb( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
|
||||
{
|
||||
// to prevent exploiting for pvp
|
||||
from.SendLocalizedMessage( 1075857 ); // You cannot use that while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( m_Timer == null )
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
|
||||
m_LitBy = from;
|
||||
from.SendLocalizedMessage( 1060582 ); // You light the firebomb. Throw it now!
|
||||
}
|
||||
else
|
||||
from.SendLocalizedMessage( 1060581 ); // You've already lit it! Better throw it now!
|
||||
|
||||
if ( m_Users == null )
|
||||
m_Users = new List<Mobile>();
|
||||
|
||||
if ( !m_Users.Contains( from ) )
|
||||
m_Users.Add( from );
|
||||
|
||||
from.Target = new ThrowTarget( this );
|
||||
}
|
||||
|
||||
private void OnFirebombTimerTick()
|
||||
{
|
||||
if ( Deleted )
|
||||
{
|
||||
m_Timer.Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if ( Map == Map.Internal && HeldBy == null )
|
||||
return;
|
||||
|
||||
switch ( m_Ticks )
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
{
|
||||
++m_Ticks;
|
||||
|
||||
if ( HeldBy != null )
|
||||
HeldBy.PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
|
||||
else if ( RootParent == null )
|
||||
PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
|
||||
else if ( RootParent is Mobile )
|
||||
((Mobile)RootParent).PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if ( HeldBy != null )
|
||||
HeldBy.DropHolding();
|
||||
|
||||
if ( m_Users != null )
|
||||
{
|
||||
foreach ( Mobile m in m_Users )
|
||||
{
|
||||
ThrowTarget targ = m.Target as ThrowTarget;
|
||||
|
||||
if ( targ != null && targ.Bomb == this )
|
||||
Target.Cancel( m );
|
||||
}
|
||||
|
||||
m_Users.Clear();
|
||||
m_Users = null;
|
||||
}
|
||||
|
||||
if ( RootParent is Mobile )
|
||||
{
|
||||
Mobile parent = (Mobile)RootParent;
|
||||
parent.SendLocalizedMessage( 1060583 ); // The firebomb explodes in your hand!
|
||||
AOS.Damage( parent, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
|
||||
}
|
||||
else if ( RootParent == null )
|
||||
{
|
||||
List<Mobile> toDamage = new List<Mobile>();
|
||||
IPooledEnumerable eable = Map.GetMobilesInRange( Location, 1 );
|
||||
|
||||
foreach ( Mobile m in eable )
|
||||
{
|
||||
toDamage.Add( m );
|
||||
}
|
||||
eable.Free();
|
||||
|
||||
Mobile victim;
|
||||
for ( int i = 0; i < toDamage.Count; ++i )
|
||||
{
|
||||
victim = toDamage[i];
|
||||
|
||||
if ( m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false )) )
|
||||
{
|
||||
if ( m_LitBy != null )
|
||||
m_LitBy.DoHarmful( victim );
|
||||
|
||||
AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
|
||||
}
|
||||
}
|
||||
(new FirebombField( m_LitBy, toDamage )).MoveToWorld( Location, Map );
|
||||
}
|
||||
|
||||
m_Timer.Stop();
|
||||
Delete();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFirebombTarget( Mobile from, object obj )
|
||||
{
|
||||
if ( Deleted || Map == Map.Internal || !IsChildOf( from.Backpack ) )
|
||||
return;
|
||||
|
||||
IPoint3D p = obj as IPoint3D;
|
||||
|
||||
if ( p == null )
|
||||
return;
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to;
|
||||
|
||||
if ( p is Mobile )
|
||||
to = (Mobile)p;
|
||||
else
|
||||
to = new Entity( Serial.Zero, new Point3D( p ), Map );
|
||||
|
||||
Effects.SendMovingEffect( from, to, ItemID, 7, 0, false, false, Hue, 0 );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerStateCallback( FirebombReposition_OnTick ), new object[]{ p, Map } );
|
||||
Internalize();
|
||||
}
|
||||
|
||||
private void FirebombReposition_OnTick( object state )
|
||||
{
|
||||
if ( Deleted )
|
||||
return;
|
||||
|
||||
object[] states = (object[])state;
|
||||
IPoint3D p = (IPoint3D)states[0];
|
||||
Map map = (Map)states[1];
|
||||
|
||||
MoveToWorld( new Point3D( p ), map );
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
private Firebomb m_Bomb;
|
||||
|
||||
public Firebomb Bomb
|
||||
{
|
||||
get { return m_Bomb; }
|
||||
}
|
||||
|
||||
public ThrowTarget( Firebomb bomb )
|
||||
: base( 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Bomb = bomb;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object targeted )
|
||||
{
|
||||
m_Bomb.OnFirebombTarget( from, targeted );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class FirebombField : Item
|
||||
{
|
||||
private List<Mobile> m_Burning;
|
||||
private Timer m_Timer;
|
||||
private Mobile m_LitBy;
|
||||
private DateTime m_Expire;
|
||||
|
||||
public FirebombField( Mobile litBy, List<Mobile> toDamage ) : base( 0x376A )
|
||||
{
|
||||
Movable = false;
|
||||
m_LitBy = litBy;
|
||||
m_Expire = DateTime.UtcNow + TimeSpan.FromSeconds( 10 );
|
||||
m_Burning = toDamage;
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), new TimerCallback( OnFirebombFieldTimerTick ) );
|
||||
}
|
||||
|
||||
public FirebombField( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
// Don't serialize these...
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
if ( ItemID == 0x398C && m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, m ) && m_LitBy.CanBeHarmful( m, false )) )
|
||||
{
|
||||
if ( m_LitBy != null )
|
||||
m_LitBy.DoHarmful( m );
|
||||
|
||||
AOS.Damage( m, m_LitBy, 2, 0, 100, 0, 0, 0 );
|
||||
m.PlaySound( 0x208 );
|
||||
|
||||
if ( !m_Burning.Contains( m ) )
|
||||
m_Burning.Add( m );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void OnFirebombFieldTimerTick()
|
||||
{
|
||||
if ( Deleted )
|
||||
{
|
||||
m_Timer.Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if ( ItemID == 0x376A )
|
||||
{
|
||||
ItemID = 0x398C;
|
||||
return;
|
||||
}
|
||||
|
||||
Mobile victim;
|
||||
for ( int i = 0; i < m_Burning.Count; )
|
||||
{
|
||||
victim = m_Burning[i];
|
||||
|
||||
if ( victim.Location == Location && victim.Map == Map && (m_LitBy == null || ( SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false ) )) )
|
||||
{
|
||||
if ( m_LitBy != null )
|
||||
m_LitBy.DoHarmful( victim );
|
||||
|
||||
AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
|
||||
++i;
|
||||
}
|
||||
else
|
||||
m_Burning.RemoveAt( i );
|
||||
}
|
||||
|
||||
if ( DateTime.UtcNow >= m_Expire )
|
||||
{
|
||||
m_Timer.Stop();
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue