#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
270
Scripts/Items/Resources/Blacksmithing/Scales.cs
Normal file
270
Scripts/Items/Resources/Blacksmithing/Scales.cs
Normal file
|
|
@ -0,0 +1,270 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseScales : Item, ICommodity
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1053139; } } // dragon scales
|
||||
|
||||
private CraftResource m_Resource;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public CraftResource Resource
|
||||
{
|
||||
get{ return m_Resource; }
|
||||
set{ m_Resource = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
public override double DefaultWeight
|
||||
{
|
||||
get { return 0.1; }
|
||||
}
|
||||
|
||||
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
|
||||
bool ICommodity.IsDeedable { get { return true; } }
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( (int) m_Resource );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Resource = (CraftResource)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BaseScales( CraftResource resource ) : this( resource, 1 )
|
||||
{
|
||||
}
|
||||
|
||||
public BaseScales( CraftResource resource, int amount ) : base( 0x26B4 )
|
||||
{
|
||||
Stackable = true;
|
||||
Amount = amount;
|
||||
Hue = CraftResources.GetHue( resource );
|
||||
|
||||
m_Resource = resource;
|
||||
}
|
||||
|
||||
public BaseScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class RedScales : BaseScales
|
||||
{
|
||||
[Constructable]
|
||||
public RedScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public RedScales( int amount ) : base( CraftResource.RedScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public RedScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class YellowScales : BaseScales
|
||||
{
|
||||
[Constructable]
|
||||
public YellowScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public YellowScales( int amount ) : base( CraftResource.YellowScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public YellowScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class BlackScales : BaseScales
|
||||
{
|
||||
[Constructable]
|
||||
public BlackScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BlackScales( int amount ) : base( CraftResource.BlackScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public BlackScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class GreenScales : BaseScales
|
||||
{
|
||||
[Constructable]
|
||||
public GreenScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public GreenScales( int amount ) : base( CraftResource.GreenScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public GreenScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class WhiteScales : BaseScales
|
||||
{
|
||||
[Constructable]
|
||||
public WhiteScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public WhiteScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class BlueScales : BaseScales
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1053140; } } // sea serpent scales
|
||||
|
||||
[Constructable]
|
||||
public BlueScales() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BlueScales( int amount ) : base( CraftResource.BlueScales, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public BlueScales( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue