#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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105
Scripts/Items/Resources/Tailor/Flax.cs
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105
Scripts/Items/Resources/Tailor/Flax.cs
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using System;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Items
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{
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public class Flax : Item
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{
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[Constructable]
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public Flax() : this( 1 )
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{
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}
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[Constructable]
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public Flax( int amount ) : base( 0x1A9C )
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{
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Stackable = true;
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Weight = 1.0;
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Amount = amount;
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}
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public Flax( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 502655 ); // What spinning wheel do you wish to spin this on?
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from.Target = new PickWheelTarget( this );
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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public static void OnSpun( ISpinningWheel wheel, Mobile from, int hue )
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{
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Item item = new SpoolOfThread( 6 );
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item.Hue = hue;
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from.AddToBackpack( item );
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from.SendLocalizedMessage( 1010577 ); // You put the spools of thread in your backpack.
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}
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private class PickWheelTarget : Target
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{
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private Flax m_Flax;
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public PickWheelTarget( Flax flax ) : base( 3, false, TargetFlags.None )
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{
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m_Flax = flax;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Flax.Deleted )
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return;
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ISpinningWheel wheel = targeted as ISpinningWheel;
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if ( wheel == null && targeted is AddonComponent )
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wheel = ((AddonComponent)targeted).Addon as ISpinningWheel;
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if ( wheel is Item )
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{
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Item item = (Item)wheel;
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if ( !m_Flax.IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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else if ( wheel.Spinning )
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{
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from.SendLocalizedMessage( 502656 ); // That spinning wheel is being used.
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}
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else
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{
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m_Flax.Consume();
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wheel.BeginSpin( new SpinCallback( Flax.OnSpun ), from, m_Flax.Hue );
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}
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}
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else
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{
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from.SendLocalizedMessage( 502658 ); // Use that on a spinning wheel.
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}
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}
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}
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}
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}
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