#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server.Network;
using Server.Spells;
namespace Server.Items
{
public class SpellweavingBook : Spellbook
{
public override SpellbookType SpellbookType{ get{ return SpellbookType.Arcanist; } }
public override int BookOffset{ get{ return 600; } }
public override int BookCount{ get{ return 16; } }
[Constructable]
public SpellweavingBook() : this( (ulong)0 )
{
}
[Constructable]
public SpellweavingBook( ulong content ) : base( content, 0x2D50 )
{
Hue = 0x8A2;
Layer = Layer.OneHanded;
}
public SpellweavingBook( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}