#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
public class SpecialDyeTub : DyeTub, IRewardItem
{
public override CustomHuePicker CustomHuePicker{ get{ return CustomHuePicker.SpecialDyeTub; } }
public override int LabelNumber{ get{ return 1041285; } } // Special Dye Tub
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; }
}
[Constructable]
public SpecialDyeTub()
{
LootType = LootType.Blessed;
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
base.OnDoubleClick( from );
}
public SpecialDyeTub( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076217 ); // 1st Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_IsRewardItem = reader.ReadBool();
break;
}
}
}
}
}