#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
using Server.Engines.Craft;
namespace Server.Items
{
[FlipableAttribute( 0x1022, 0x1023 )]
public class FletcherTools : BaseTool
{
public override CraftSystem CraftSystem{ get{ return DefBowFletching.CraftSystem; } }
[Constructable]
public FletcherTools() : base( 0x1022 )
{
Weight = 2.0;
}
[Constructable]
public FletcherTools( int uses ) : base( uses, 0x1022 )
{
Weight = 2.0;
}
public FletcherTools( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}