#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Items/Skill Items/Tools/MalletAndChisel.cs
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41
Scripts/Items/Skill Items/Tools/MalletAndChisel.cs
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using System;
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using Server;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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public class MalletAndChisel : BaseTool
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{
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public override CraftSystem CraftSystem { get { return DefMasonry.CraftSystem; } }
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[Constructable]
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public MalletAndChisel() : base( 0x12B3 )
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{
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Weight = 1.0;
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}
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[Constructable]
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public MalletAndChisel( int uses ) : base( uses, 0x12B3 )
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{
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Weight = 1.0;
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}
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public MalletAndChisel( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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