#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Items
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{
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public class BrokenVanityAddon : BaseAddon
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{
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public override BaseAddonDeed Deed { get { return new BrokenVanityDeed(); } }
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[Constructable]
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public BrokenVanityAddon( bool east ) : base()
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{
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if ( east ) // east
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{
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AddComponent( new LocalizedAddonComponent( 0xC20, 1076260 ), 0, 0, 0 );
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AddComponent( new LocalizedAddonComponent( 0xC21, 1076260 ), 0, -1, 0 );
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}
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else // south
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{
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AddComponent( new LocalizedAddonComponent( 0xC22, 1076260 ), 0, 0, 0 );
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AddComponent( new LocalizedAddonComponent( 0xC23, 1076260 ), -1, 0, 0 );
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}
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}
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public BrokenVanityAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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public class BrokenVanityDeed : BaseAddonDeed
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{
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public override BaseAddon Addon { get { return new BrokenVanityAddon( m_East ); } }
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public override int LabelNumber { get { return 1076260; } } // Broken Vanity
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private bool m_East;
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[Constructable]
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public BrokenVanityDeed() : base()
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{
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LootType = LootType.Blessed;
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}
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public BrokenVanityDeed( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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{
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from.CloseGump( typeof( InternalGump ) );
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from.SendGump( new InternalGump( this ) );
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}
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else
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from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
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}
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private void SendTarget( Mobile m )
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{
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base.OnDoubleClick( m );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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private class InternalGump : Gump
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{
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private BrokenVanityDeed m_Deed;
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public InternalGump( BrokenVanityDeed deed ) : base( 60, 63 )
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{
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m_Deed = deed;
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AddPage( 0 );
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AddBackground( 0, 0, 273, 324, 0x13BE );
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AddImageTiled( 10, 10, 253, 20, 0xA40 );
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AddImageTiled( 10, 40, 253, 244, 0xA40 );
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AddImageTiled( 10, 294, 253, 20, 0xA40 );
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AddAlphaRegion( 10, 10, 253, 304 );
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AddButton( 10, 294, 0xFB1, 0xFB2, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 45, 296, 450, 20, 1060051, 0x7FFF, false, false ); // CANCEL
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AddHtmlLocalized( 14, 12, 273, 20, 1076747, 0x7FFF, false, false ); // Please select your broken vanity position
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AddPage( 1 );
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AddButton( 19, 49, 0x845, 0x846, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 44, 47, 213, 20, 1075386, 0x7FFF, false, false ); // South
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AddButton( 19, 73, 0x845, 0x846, 2, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 44, 71, 213, 20, 1075387, 0x7FFF, false, false ); // East
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Deed == null || m_Deed.Deleted || info.ButtonID == 0 )
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return;
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m_Deed.m_East = ( info.ButtonID != 1 );
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m_Deed.SendTarget( sender.Mobile );
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}
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}
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}
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}
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