#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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188
Scripts/Items/Special/Holiday/HolidayFoods.cs
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188
Scripts/Items/Special/Holiday/HolidayFoods.cs
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using System;
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using Server.Mobiles;
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using Server.Network;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class CandyCane : Food
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{
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private static Dictionary<Mobile, CandyCaneTimer> m_ToothAches;
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public static Dictionary<Mobile, CandyCaneTimer> ToothAches
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{
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get { return m_ToothAches; }
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set { m_ToothAches = value; }
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}
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public static void Initialize()
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{
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m_ToothAches = new Dictionary<Mobile, CandyCaneTimer>();
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}
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public class CandyCaneTimer : Timer
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{
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private int m_Eaten;
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private Mobile m_Eater;
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public Mobile Eater { get { return m_Eater; } }
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public int Eaten { get { return m_Eaten; } set { m_Eaten = value; } }
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public CandyCaneTimer( Mobile eater )
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: base( TimeSpan.FromSeconds( 30 ), TimeSpan.FromSeconds( 30 ) )
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{
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m_Eater = eater;
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Priority = TimerPriority.FiveSeconds;
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Start();
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}
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protected override void OnTick()
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{
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--m_Eaten;
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if ( m_Eater == null || m_Eater.Deleted || m_Eaten <= 0 )
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{
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Stop();
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m_ToothAches.Remove( m_Eater );
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}
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else if ( m_Eater.Map != Map.Internal && m_Eater.Alive )
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{
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if ( m_Eaten > 60 )
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{
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m_Eater.Say( 1077388 + Utility.Random( 5 ) );
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/* ARRGH! My tooth hurts sooo much!
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* You just can't find a good Britannian dentist these days...
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* My teeth!
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* MAKE IT STOP!
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* AAAH! It feels like someone kicked me in the teeth!
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*/
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if ( Utility.RandomBool() && m_Eater.Body.IsHuman && !m_Eater.Mounted )
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m_Eater.Animate( 32, 5, 1, true, false, 0 );
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}
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else if ( m_Eaten == 60 )
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{
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m_Eater.SendLocalizedMessage( 1077393 ); // The extreme pain in your teeth subsides.
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}
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}
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}
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}
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private static CandyCaneTimer EnsureTimer( Mobile from )
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{
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CandyCaneTimer timer;
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if ( !m_ToothAches.TryGetValue( from, out timer ) )
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m_ToothAches[from] = timer = new CandyCaneTimer( from );
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return timer;
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}
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public static int GetToothAche( Mobile from )
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{
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CandyCaneTimer timer;
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if ( m_ToothAches.TryGetValue( from, out timer ) )
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return timer.Eaten;
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return 0;
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}
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public static void SetToothAche( Mobile from, int value )
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{
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EnsureTimer( from ).Eaten = value;
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}
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[Constructable]
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public CandyCane()
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: this( 0x2bdd + Utility.Random( 4 ) )
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{
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}
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public CandyCane( int itemID )
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: base( itemID )
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{
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Stackable = false;
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LootType = LootType.Blessed;
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}
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public override bool CheckHunger( Mobile from )
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{
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EnsureTimer( from ).Eaten += 32;
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from.SendLocalizedMessage( 1077387 ); // You feel as if you could eat as much as you wanted!
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return true;
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}
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public CandyCane( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class GingerBreadCookie : Food
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{
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private readonly int[] m_Messages =
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{
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0,
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1077396, // Noooo!
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1077397, // Please don't eat me... *whimper*
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1077405, // Not the face!
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1077406, // Ahhhhhh! My foot’s gone!
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1077407, // Please. No! I have gingerkids!
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1077408, // No, no! I’m really made of poison. Really.
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1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
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};
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[Constructable]
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public GingerBreadCookie()
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: base( Utility.RandomBool() ? 0x2be1 : 0x2be2 )
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{
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Stackable = false;
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LootType = LootType.Blessed;
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}
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public GingerBreadCookie( Serial serial )
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: base( serial )
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{
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}
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public override bool Eat( Mobile from )
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{
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int message = m_Messages[Utility.Random( m_Messages.Length )];
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if ( message != 0 )
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{
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SendLocalizedMessageTo( from, message );
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return false;
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}
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return base.Eat( from );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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