#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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42
Scripts/Items/Special/Holiday/SnowPiles.cs
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Scripts/Items/Special/Holiday/SnowPiles.cs
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namespace Server.Items
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{
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public class SnowPileDeco : Item
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{
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public override string DefaultName{ get { return "Snow Pile"; } }
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public override double DefaultWeight{ get { return 2.0; } }
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private static readonly int[] m_Types = new int[] { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
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[Constructable]
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public SnowPileDeco()
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: this(m_Types[Utility.Random(m_Types.Length)])
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{
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}
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[Constructable]
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public SnowPileDeco( int itemid )
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: base(itemid)
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{
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Hue = 0x481;
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}
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public SnowPileDeco(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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