#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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234
Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs
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234
Scripts/Items/Special/House Raffle/HouseRaffleDeed.cs
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using System;
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using Server;
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using Server.Gumps;
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using Server.Misc;
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namespace Server.Items
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{
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public class HouseRaffleDeed : Item
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{
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private HouseRaffleStone m_Stone;
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private Point3D m_PlotLocation;
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private Map m_Facet;
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private Mobile m_AwardedTo;
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public HouseRaffleStone Stone
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{
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get { return m_Stone; }
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set { m_Stone = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Point3D PlotLocation
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{
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get { return m_PlotLocation; }
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set { m_PlotLocation = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Map PlotFacet
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{
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get { return m_Facet; }
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set { m_Facet = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Mobile AwardedTo
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{
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get { return m_AwardedTo; }
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set { m_AwardedTo = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public bool IsExpired
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{
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get { return ( m_Stone == null || m_Stone.Deleted || m_Stone.IsExpired ); }
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}
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public override string DefaultName
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{
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get { return "a writ of lease"; }
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}
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public override double DefaultWeight
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{
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get { return 1.0; }
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}
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[Constructable]
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public HouseRaffleDeed()
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: this ( null, null )
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{
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}
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public HouseRaffleDeed( HouseRaffleStone stone, Mobile m ) : base( 0x2830 )
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{
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m_Stone = stone;
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if ( stone != null )
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{
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m_PlotLocation = stone.GetPlotCenter();
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m_Facet = stone.PlotFacet;
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}
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m_AwardedTo = m;
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LootType = LootType.Blessed;
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Hue = 0x501;
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}
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public HouseRaffleDeed( Serial serial )
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: base( serial )
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{
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}
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public bool ValidLocation()
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{
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return ( m_PlotLocation != Point3D.Zero && m_Facet != null && m_Facet != Map.Internal );
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( ValidLocation() )
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{
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list.Add( 1060658, "location\t{0}", HouseRaffleStone.FormatLocation( m_PlotLocation, m_Facet, false ) ); // ~1_val~: ~2_val~
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list.Add( 1060659, "facet\t{0}", m_Facet ); // ~1_val~: ~2_val~
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list.Add( 1150486 ); // [Marked Item]
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}
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if ( IsExpired )
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list.Add( 1150487 ); // [Expired]
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//list.Add( 1060660, "shard\t{0}", ServerList.ServerName ); // ~1_val~: ~2_val~
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !ValidLocation() )
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return;
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if ( IsChildOf( from.Backpack ) )
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{
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from.CloseGump( typeof( WritOfLeaseGump ) );
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from.SendGump( new WritOfLeaseGump( this ) );
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( m_Stone );
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writer.Write( m_PlotLocation );
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writer.Write( m_Facet );
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writer.Write( m_AwardedTo );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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m_Stone = reader.ReadItem<HouseRaffleStone>();
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goto case 0;
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}
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case 0:
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{
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m_PlotLocation = reader.ReadPoint3D();
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m_Facet = reader.ReadMap();
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m_AwardedTo = reader.ReadMobile();
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break;
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}
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}
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}
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private class WritOfLeaseGump : Gump
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{
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public WritOfLeaseGump( HouseRaffleDeed deed ) : base( 150, 50 )
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{
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AddPage( 0 );
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AddImage( 0, 0, 9380 );
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AddImage( 114, 0, 9381 );
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AddImage( 171, 0, 9382 );
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AddImage( 0, 140, 9383 );
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AddImage( 114, 140, 9384 );
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AddImage( 171, 140, 9385 );
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AddImage( 0, 182, 9383 );
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AddImage( 114, 182, 9384 );
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AddImage( 171, 182, 9385 );
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AddImage( 0, 224, 9383 );
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AddImage( 114, 224, 9384 );
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AddImage( 171, 224, 9385 );
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AddImage( 0, 266, 9386 );
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AddImage( 114, 266, 9387 );
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AddImage( 171, 266, 9388 );
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AddHtmlLocalized( 30, 48, 229, 20, 1150484, 200, false, false ); // WRIT OF LEASE
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AddHtml( 28, 75, 231, 280, FormatDescription( deed ), false, true );
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}
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private static string FormatDescription( HouseRaffleDeed deed )
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{
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if ( deed == null )
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return String.Empty;
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if ( deed.IsExpired )
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{
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return String.Format(
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"<bodytextblack>" +
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"This deed once entitled the bearer to build a house on the plot of land " +
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"located at {0} on the {1} facet.<br><br>" +
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"The deed has expired, and now the indicated plot of land " +
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"is subject to normal house construction rules.<br><br>" +
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"This deed functions as a recall rune marked for the location of the plot it represents." +
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"</bodytextblack>",
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HouseRaffleStone.FormatLocation( deed.PlotLocation, deed.PlotFacet, false ),
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deed.PlotFacet
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);
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}
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else
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{
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int daysLeft = (int)Math.Ceiling( ( deed.Stone.Started + deed.Stone.Duration + HouseRaffleStone.ExpirationTime - DateTime.UtcNow ).TotalDays );
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return String.Format(
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"<bodytextblack>" +
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"This deed entitles the bearer to build a house on the plot of land " +
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"located at {0} on the {1} facet.<br><br>" +
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"The deed will expire after {2} more day{3} have passed, and at that time the right to place " +
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"a house reverts to normal house construction rules.<br><br>" +
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"This deed functions as a recall rune marked for the location of the plot it represents.<br><br>" +
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"To place a house on the deeded plot, you must simply have this deed in your backpack " +
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"or bank box when using a House Placement Tool there." +
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"</bodytextblack>",
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HouseRaffleStone.FormatLocation( deed.PlotLocation, deed.PlotFacet, false ),
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deed.PlotFacet,
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daysLeft,
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( daysLeft == 1 ) ? "" : "s"
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);
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}
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}
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}
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}
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}
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337
Scripts/Items/Special/House Raffle/HouseRaffleManagementGump.cs
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337
Scripts/Items/Special/House Raffle/HouseRaffleManagementGump.cs
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@ -0,0 +1,337 @@
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Accounting;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Gumps
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{
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public class HouseRaffleManagementGump : Gump
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{
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public enum SortMethod
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{
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Default,
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Name,
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Account,
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Address
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}
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public string Right( string text )
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{
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return String.Format( "<DIV ALIGN=RIGHT>{0}</DIV>", text );
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}
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public string Center( string text )
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{
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return String.Format( "<CENTER>{0}</CENTER>", text );
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}
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public string Color( string text, int color )
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{
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return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
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}
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public const int LabelColor = 0xFFFFFF;
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public const int HighlightColor = 0x11EE11;
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private HouseRaffleStone m_Stone;
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private int m_Page;
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private List<RaffleEntry> m_List;
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private SortMethod m_Sort;
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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Mobile from = sender.Mobile;
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int buttonId = info.ButtonID;
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switch ( buttonId )
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{
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case 1: // Previous
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{
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if ( m_Page > 0 )
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m_Page--;
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from.SendGump( new HouseRaffleManagementGump( m_Stone, m_Sort, m_Page ) );
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break;
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}
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case 2: // Next
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{
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if ( (m_Page + 1) * 10 < m_Stone.Entries.Count )
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m_Page++;
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from.SendGump( new HouseRaffleManagementGump( m_Stone, m_Sort, m_Page ) );
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break;
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}
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case 3: // Sort by name
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{
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from.SendGump( new HouseRaffleManagementGump( m_Stone, SortMethod.Name, 0 ) );
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break;
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}
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case 4: // Sort by account
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{
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from.SendGump( new HouseRaffleManagementGump( m_Stone, SortMethod.Account, 0 ) );
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break;
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}
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case 5: // Sort by address
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{
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from.SendGump( new HouseRaffleManagementGump( m_Stone, SortMethod.Address, 0 ) );
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break;
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}
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default: // Delete
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{
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buttonId -= 6;
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if ( buttonId >= 0 && buttonId < m_List.Count )
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{
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m_Stone.Entries.Remove( m_List[buttonId] );
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if ( m_Page > 0 && m_Page * 10 >= m_List.Count - 1 )
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m_Page--;
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from.SendGump( new HouseRaffleManagementGump( m_Stone, m_Sort, m_Page ) );
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}
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break;
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}
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}
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}
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public HouseRaffleManagementGump( HouseRaffleStone stone )
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: this( stone, SortMethod.Default, 0 )
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{
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}
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public HouseRaffleManagementGump( HouseRaffleStone stone, SortMethod sort, int page ) : base( 40, 40 )
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{
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m_Stone = stone;
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m_Page = page;
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m_List = new List<RaffleEntry>( m_Stone.Entries );
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m_Sort = sort;
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switch ( m_Sort )
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{
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case SortMethod.Name:
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{
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m_List.Sort( NameComparer.Instance );
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break;
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}
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case SortMethod.Account:
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{
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m_List.Sort( AccountComparer.Instance );
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break;
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}
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case SortMethod.Address:
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{
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m_List.Sort( AddressComparer.Instance );
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break;
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}
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}
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AddPage( 0 );
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AddBackground( 0, 0, 618, 354, 9270 );
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AddAlphaRegion( 10, 10, 598, 334 );
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AddHtml( 10, 10, 598, 20, Color( Center( "Raffle Management" ), LabelColor ), false, false );
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AddHtml( 45, 35, 100, 20, Color( "Location:", LabelColor ), false, false );
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AddHtml( 145, 35, 250, 20, Color( m_Stone.FormatLocation(), LabelColor ), false, false );
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AddHtml( 45, 55, 100, 20, Color( "Ticket Price:", LabelColor ), false, false );
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AddHtml( 145, 55, 250, 20, Color( m_Stone.FormatPrice(), LabelColor ), false, false );
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AddHtml( 45, 75, 100, 20, Color( "Total Entries:", LabelColor ), false, false );
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AddHtml( 145, 75, 250, 20, Color( m_Stone.Entries.Count.ToString(), LabelColor ), false, false );
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AddButton( 440, 33, 0xFA5, 0xFA7, 3, GumpButtonType.Reply, 0 );
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AddHtml( 474, 35, 120, 20, Color( "Sort by name", LabelColor ), false, false );
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AddButton( 440, 53, 0xFA5, 0xFA7, 4, GumpButtonType.Reply, 0 );
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AddHtml( 474, 55, 120, 20, Color( "Sort by account", LabelColor ), false, false );
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AddButton( 440, 73, 0xFA5, 0xFA7, 5, GumpButtonType.Reply, 0 );
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AddHtml( 474, 75, 120, 20, Color( "Sort by address", LabelColor ), false, false );
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AddImageTiled( 13, 99, 592, 242, 9264 );
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AddImageTiled( 14, 100, 590, 240, 9274 );
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AddAlphaRegion( 14, 100, 590, 240 );
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AddHtml( 14, 100, 590, 20, Color( Center( "Entries" ), LabelColor ), false, false );
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if ( page > 0 )
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AddButton( 567, 104, 0x15E3, 0x15E7, 1, GumpButtonType.Reply, 0 );
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else
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AddImage( 567, 104, 0x25EA );
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if ( (page + 1) * 10 < m_List.Count )
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AddButton( 584, 104, 0x15E1, 0x15E5, 2, GumpButtonType.Reply, 0 );
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else
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AddImage( 584, 104, 0x25E6 );
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AddHtml( 14, 120, 30, 20, Color( Center( "DEL" ), LabelColor ), false, false );
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AddHtml( 47, 120, 250, 20, Color( "Name", LabelColor ), false, false );
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AddHtml( 295, 120, 100, 20, Color( Center( "Address" ), LabelColor ), false, false );
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AddHtml( 395, 120, 150, 20, Color( Center( "Date" ), LabelColor ), false, false );
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AddHtml( 545, 120, 60, 20, Color( Center( "Num" ), LabelColor ), false, false );
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int idx = 0;
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Mobile winner = m_Stone.Winner;
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for ( int i = page * 10; i >= 0 && i < m_List.Count && i < (page + 1) * 10; ++i, ++idx )
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{
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RaffleEntry entry = m_List[i];
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if ( entry == null )
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continue;
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AddButton( 13, 138 + (idx * 20), 4002, 4004, 6 + i, GumpButtonType.Reply, 0 );
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int x = 45;
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int color = ( winner != null && entry.From == winner ) ? HighlightColor : LabelColor;
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string name = null;
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if ( entry.From != null )
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{
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Account acc = entry.From.Account as Account;
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if ( acc != null )
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name = String.Format( "{0} ({1})", entry.From.Name, acc );
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else
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name = entry.From.Name;
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}
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if ( name != null )
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AddHtml( x + 2, 140 + (idx * 20), 250, 20, Color( name, color ), false, false );
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x += 250;
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if ( entry.Address != null )
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AddHtml( x, 140 + (idx * 20), 100, 20, Color( Center( entry.Address.ToString() ), color ), false, false );
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x += 100;
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AddHtml( x, 140 + (idx * 20), 150, 20, Color( Center( entry.Date.ToString() ), color ), false, false );
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x += 150;
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AddHtml( x, 140 + (idx * 20), 60, 20, Color( Center( "1" ), color ), false, false );
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x += 60;
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}
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}
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private class NameComparer : IComparer<RaffleEntry>
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{
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public static readonly IComparer<RaffleEntry> Instance = new NameComparer();
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public NameComparer()
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{
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}
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public int Compare( RaffleEntry x, RaffleEntry y )
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{
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bool xIsNull = ( x == null || x.From == null );
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bool yIsNull = ( y == null || y.From == null );
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if ( xIsNull && yIsNull )
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return 0;
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else if ( xIsNull )
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return -1;
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else if ( yIsNull )
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return 1;
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int result = Insensitive.Compare( x.From.Name, y.From.Name );
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if ( result == 0 )
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return x.Date.CompareTo( y.Date );
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else
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return result;
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}
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}
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private class AccountComparer : IComparer<RaffleEntry>
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{
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public static readonly IComparer<RaffleEntry> Instance = new AccountComparer();
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public AccountComparer()
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{
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}
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|
||||
public int Compare( RaffleEntry x, RaffleEntry y )
|
||||
{
|
||||
bool xIsNull = ( x == null || x.From == null );
|
||||
bool yIsNull = ( y == null || y.From == null );
|
||||
|
||||
if ( xIsNull && yIsNull )
|
||||
return 0;
|
||||
else if ( xIsNull )
|
||||
return -1;
|
||||
else if ( yIsNull )
|
||||
return 1;
|
||||
|
||||
Account a = x.From.Account as Account;
|
||||
Account b = y.From.Account as Account;
|
||||
|
||||
if ( a == null && b == null )
|
||||
return 0;
|
||||
else if ( a == null )
|
||||
return -1;
|
||||
else if ( b == null )
|
||||
return 1;
|
||||
|
||||
int result = Insensitive.Compare( a.Username, b.Username );
|
||||
|
||||
if ( result == 0 )
|
||||
return x.Date.CompareTo( y.Date );
|
||||
else
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private class AddressComparer : IComparer<RaffleEntry>
|
||||
{
|
||||
public static readonly IComparer<RaffleEntry> Instance = new AddressComparer();
|
||||
|
||||
public AddressComparer()
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( RaffleEntry x, RaffleEntry y )
|
||||
{
|
||||
bool xIsNull = ( x == null || x.Address == null );
|
||||
bool yIsNull = ( y == null || y.Address == null );
|
||||
|
||||
if ( xIsNull && yIsNull )
|
||||
return 0;
|
||||
else if ( xIsNull )
|
||||
return -1;
|
||||
else if ( yIsNull )
|
||||
return 1;
|
||||
|
||||
byte[] a = x.Address.GetAddressBytes();
|
||||
byte[] b = y.Address.GetAddressBytes();
|
||||
|
||||
for ( int i = 0; i < a.Length && i < b.Length; i++ )
|
||||
{
|
||||
int compare = a[i].CompareTo( b[i] );
|
||||
|
||||
if ( compare != 0 )
|
||||
return compare;
|
||||
}
|
||||
|
||||
return x.Date.CompareTo( y.Date );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
69
Scripts/Items/Special/House Raffle/HouseRaffleRegion.cs
Normal file
69
Scripts/Items/Special/House Raffle/HouseRaffleRegion.cs
Normal file
|
|
@ -0,0 +1,69 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Accounting;
|
||||
using Server.Items;
|
||||
using Server.Spells.Sixth;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Regions
|
||||
{
|
||||
public class HouseRaffleRegion : BaseRegion
|
||||
{
|
||||
private HouseRaffleStone m_Stone;
|
||||
|
||||
public HouseRaffleRegion( HouseRaffleStone stone )
|
||||
: base( null, stone.PlotFacet, Region.DefaultPriority, stone.PlotBounds )
|
||||
{
|
||||
m_Stone = stone;
|
||||
}
|
||||
|
||||
public override bool AllowHousing( Mobile from, Point3D p )
|
||||
{
|
||||
if ( m_Stone == null )
|
||||
return false;
|
||||
|
||||
if ( m_Stone.IsExpired )
|
||||
return true;
|
||||
|
||||
if ( m_Stone.Deed == null )
|
||||
return false;
|
||||
|
||||
Container pack = from.Backpack;
|
||||
|
||||
if ( pack != null && ContainsDeed( pack ) )
|
||||
return true;
|
||||
|
||||
BankBox bank = from.FindBankNoCreate();
|
||||
|
||||
if ( bank != null && ContainsDeed( bank ) )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool ContainsDeed( Container cont )
|
||||
{
|
||||
List<HouseRaffleDeed> deeds = cont.FindItemsByType<HouseRaffleDeed>();
|
||||
|
||||
for ( int i = 0; i < deeds.Count; ++i )
|
||||
{
|
||||
if ( deeds[i] == m_Stone.Deed )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool OnTarget( Mobile m, Target t, object o )
|
||||
{
|
||||
if ( m.Spell != null && m.Spell is MarkSpell && m.AccessLevel == AccessLevel.Player )
|
||||
{
|
||||
m.SendLocalizedMessage( 501800 ); // You cannot mark an object at that location.
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.OnTarget( m, t, o );
|
||||
}
|
||||
}
|
||||
}
|
||||
728
Scripts/Items/Special/House Raffle/HouseRaffleStone.cs
Normal file
728
Scripts/Items/Special/House Raffle/HouseRaffleStone.cs
Normal file
|
|
@ -0,0 +1,728 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using Server;
|
||||
using Server.Accounting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class RaffleEntry
|
||||
{
|
||||
private Mobile m_From;
|
||||
private IPAddress m_Address;
|
||||
private DateTime m_Date;
|
||||
|
||||
public Mobile From
|
||||
{
|
||||
get { return m_From; }
|
||||
}
|
||||
|
||||
public IPAddress Address
|
||||
{
|
||||
get { return m_Address; }
|
||||
}
|
||||
|
||||
public DateTime Date
|
||||
{
|
||||
get { return m_Date; }
|
||||
}
|
||||
|
||||
public RaffleEntry( Mobile from )
|
||||
{
|
||||
m_From = from;
|
||||
|
||||
if ( m_From.NetState != null )
|
||||
m_Address = m_From.NetState.Address;
|
||||
else
|
||||
m_Address = IPAddress.None;
|
||||
|
||||
m_Date = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
public void Serialize( GenericWriter writer )
|
||||
{
|
||||
writer.Write( m_From );
|
||||
writer.Write( m_Address );
|
||||
writer.Write( m_Date );
|
||||
}
|
||||
|
||||
public RaffleEntry( GenericReader reader, int version )
|
||||
{
|
||||
switch ( version )
|
||||
{
|
||||
case 3: // HouseRaffleStone version changes
|
||||
case 2:
|
||||
case 1:
|
||||
case 0:
|
||||
{
|
||||
m_From = reader.ReadMobile();
|
||||
m_Address = Utility.Intern( reader.ReadIPAddress() );
|
||||
m_Date = reader.ReadDateTime();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum HouseRaffleState
|
||||
{
|
||||
Inactive,
|
||||
Active,
|
||||
Completed
|
||||
}
|
||||
|
||||
public enum HouseRaffleExpireAction
|
||||
{
|
||||
None,
|
||||
HideStone,
|
||||
DeleteStone
|
||||
}
|
||||
|
||||
[FlipableAttribute( 0xEDD, 0xEDE )]
|
||||
public class HouseRaffleStone : Item
|
||||
{
|
||||
private const int EntryLimitPerIP = 4;
|
||||
private const int DefaultTicketPrice = 5000;
|
||||
private const int MessageHue = 1153;
|
||||
|
||||
public static readonly TimeSpan DefaultDuration = TimeSpan.FromDays( 7.0 );
|
||||
public static readonly TimeSpan ExpirationTime = TimeSpan.FromDays( 30.0 );
|
||||
|
||||
private HouseRaffleRegion m_Region;
|
||||
private Rectangle2D m_Bounds;
|
||||
private Map m_Facet;
|
||||
|
||||
private Mobile m_Winner;
|
||||
private HouseRaffleDeed m_Deed;
|
||||
|
||||
private HouseRaffleState m_State;
|
||||
private DateTime m_Started;
|
||||
private TimeSpan m_Duration;
|
||||
private HouseRaffleExpireAction m_ExpireAction;
|
||||
private int m_TicketPrice;
|
||||
|
||||
private List<RaffleEntry> m_Entries;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public HouseRaffleState CurrentState
|
||||
{
|
||||
get { return m_State; }
|
||||
set
|
||||
{
|
||||
if ( m_State != value )
|
||||
{
|
||||
if ( value == HouseRaffleState.Active )
|
||||
{
|
||||
m_Entries.Clear();
|
||||
m_Winner = null;
|
||||
m_Deed = null;
|
||||
m_Started = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
m_State = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public Rectangle2D PlotBounds
|
||||
{
|
||||
get { return m_Bounds; }
|
||||
set
|
||||
{
|
||||
m_Bounds = value;
|
||||
|
||||
InvalidateRegion();
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public Map PlotFacet
|
||||
{
|
||||
get { return m_Facet; }
|
||||
set
|
||||
{
|
||||
m_Facet = value;
|
||||
|
||||
InvalidateRegion();
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public Mobile Winner
|
||||
{
|
||||
get { return m_Winner; }
|
||||
set { m_Winner = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public HouseRaffleDeed Deed
|
||||
{
|
||||
get { return m_Deed; }
|
||||
set { m_Deed = value; }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public DateTime Started
|
||||
{
|
||||
get { return m_Started; }
|
||||
set { m_Started = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public TimeSpan Duration
|
||||
{
|
||||
get { return m_Duration; }
|
||||
set { m_Duration = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool IsExpired
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( m_State != HouseRaffleState.Completed )
|
||||
return false;
|
||||
|
||||
return ( m_Started + m_Duration + ExpirationTime <= DateTime.UtcNow );
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public HouseRaffleExpireAction ExpireAction
|
||||
{
|
||||
get { return m_ExpireAction; }
|
||||
set { m_ExpireAction = value; }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
|
||||
public int TicketPrice
|
||||
{
|
||||
get { return m_TicketPrice; }
|
||||
set
|
||||
{
|
||||
m_TicketPrice = Math.Max( 0, value );
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public List<RaffleEntry> Entries
|
||||
{
|
||||
get { return m_Entries; }
|
||||
}
|
||||
|
||||
public override string DefaultName
|
||||
{
|
||||
get { return "a house raffle stone"; }
|
||||
}
|
||||
|
||||
public override bool DisplayWeight
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
private static List<HouseRaffleStone> m_AllStones = new List<HouseRaffleStone>();
|
||||
|
||||
public static void CheckEnd_OnTick()
|
||||
{
|
||||
for ( int i = 0; i < m_AllStones.Count; i++ )
|
||||
m_AllStones[i].CheckEnd();
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
for ( int i = m_AllStones.Count - 1; i >= 0; i-- )
|
||||
{
|
||||
HouseRaffleStone stone = m_AllStones[i];
|
||||
|
||||
if ( stone.IsExpired )
|
||||
{
|
||||
switch ( stone.ExpireAction )
|
||||
{
|
||||
case HouseRaffleExpireAction.HideStone:
|
||||
{
|
||||
if ( stone.Visible )
|
||||
{
|
||||
stone.Visible = false;
|
||||
stone.ItemID = 0x1B7B; // Non-blocking ItemID
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case HouseRaffleExpireAction.DeleteStone:
|
||||
{
|
||||
stone.Delete();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( CheckEnd_OnTick ) );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public HouseRaffleStone()
|
||||
: base( 0xEDD )
|
||||
{
|
||||
m_Region = null;
|
||||
m_Bounds = new Rectangle2D();
|
||||
m_Facet = null;
|
||||
|
||||
m_Winner = null;
|
||||
m_Deed = null;
|
||||
|
||||
m_State = HouseRaffleState.Inactive;
|
||||
m_Started = DateTime.MinValue;
|
||||
m_Duration = DefaultDuration;
|
||||
m_ExpireAction = HouseRaffleExpireAction.None;
|
||||
m_TicketPrice = DefaultTicketPrice;
|
||||
|
||||
m_Entries = new List<RaffleEntry>();
|
||||
|
||||
Movable = false;
|
||||
|
||||
m_AllStones.Add( this );
|
||||
}
|
||||
|
||||
public HouseRaffleStone( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public bool ValidLocation()
|
||||
{
|
||||
return ( m_Bounds.Start != Point2D.Zero && m_Bounds.End != Point2D.Zero && m_Facet != null && m_Facet != Map.Internal );
|
||||
}
|
||||
|
||||
private void InvalidateRegion()
|
||||
{
|
||||
if ( m_Region != null )
|
||||
{
|
||||
m_Region.Unregister();
|
||||
m_Region = null;
|
||||
}
|
||||
|
||||
if ( ValidLocation() )
|
||||
{
|
||||
m_Region = new HouseRaffleRegion( this );
|
||||
m_Region.Register();
|
||||
}
|
||||
}
|
||||
|
||||
private bool HasEntered( Mobile from )
|
||||
{
|
||||
Account acc = from.Account as Account;
|
||||
|
||||
if ( acc == null )
|
||||
return false;
|
||||
|
||||
foreach ( RaffleEntry entry in m_Entries )
|
||||
{
|
||||
if ( entry.From != null )
|
||||
{
|
||||
Account entryAcc = entry.From.Account as Account;
|
||||
|
||||
if ( entryAcc == acc )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool IsAtIPLimit( Mobile from )
|
||||
{
|
||||
if ( from.NetState == null )
|
||||
return false;
|
||||
|
||||
IPAddress address = from.NetState.Address;
|
||||
int tickets = 0;
|
||||
|
||||
foreach ( RaffleEntry entry in m_Entries )
|
||||
{
|
||||
if ( Utility.IPMatchClassC( entry.Address, address ) )
|
||||
{
|
||||
if ( ++tickets >= EntryLimitPerIP )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string FormatLocation( Point3D loc, Map map, bool displayMap )
|
||||
{
|
||||
StringBuilder result = new StringBuilder();
|
||||
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
|
||||
if ( Sextant.Format( loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth ) )
|
||||
result.AppendFormat( "{0}°{1}'{2},{3}°{4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W" );
|
||||
else
|
||||
result.AppendFormat( "{0},{1}", loc.X, loc.Y );
|
||||
|
||||
if ( displayMap )
|
||||
result.AppendFormat( " ({0})", map );
|
||||
|
||||
return result.ToString();
|
||||
}
|
||||
|
||||
public Point3D GetPlotCenter()
|
||||
{
|
||||
int x = m_Bounds.X + m_Bounds.Width / 2;
|
||||
int y = m_Bounds.Y + m_Bounds.Height / 2;
|
||||
int z = ( m_Facet == null ) ? 0 : m_Facet.GetAverageZ( x, y );
|
||||
|
||||
return new Point3D( x, y, z );
|
||||
}
|
||||
|
||||
public string FormatLocation()
|
||||
{
|
||||
if ( !ValidLocation() )
|
||||
return "no location set";
|
||||
|
||||
return FormatLocation( GetPlotCenter(), m_Facet, true );
|
||||
}
|
||||
|
||||
public string FormatPrice()
|
||||
{
|
||||
if ( m_TicketPrice == 0 )
|
||||
return "FREE";
|
||||
else
|
||||
return String.Format( "{0} gold", m_TicketPrice );
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
{
|
||||
base.GetProperties( list );
|
||||
|
||||
if ( ValidLocation() )
|
||||
list.Add( FormatLocation() );
|
||||
|
||||
switch ( m_State )
|
||||
{
|
||||
case HouseRaffleState.Active:
|
||||
{
|
||||
list.Add( 1060658, "ticket price\t{0}", FormatPrice() ); // ~1_val~: ~2_val~
|
||||
list.Add( 1060659, "ends\t{0}", m_Started + m_Duration ); // ~1_val~: ~2_val~
|
||||
break;
|
||||
}
|
||||
case HouseRaffleState.Completed:
|
||||
{
|
||||
list.Add( 1060658, "winner\t{0}", ( m_Winner == null ) ? "unknown" : m_Winner.Name ); // ~1_val~: ~2_val~
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSingleClick( Mobile from )
|
||||
{
|
||||
base.OnSingleClick( from );
|
||||
|
||||
switch ( m_State )
|
||||
{
|
||||
case HouseRaffleState.Active:
|
||||
{
|
||||
LabelTo( from, 1060658, String.Format( "Ends\t{0}", m_Started + m_Duration ) ); // ~1_val~: ~2_val~
|
||||
break;
|
||||
}
|
||||
case HouseRaffleState.Completed:
|
||||
{
|
||||
LabelTo( from, 1060658, String.Format( "Winner\t{0}", ( m_Winner == null ) ? "Unknown" : m_Winner.Name ) ); // ~1_val~: ~2_val~
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
|
||||
if ( from.AccessLevel >= AccessLevel.Seer )
|
||||
{
|
||||
list.Add( new EditEntry( from, this ) );
|
||||
|
||||
if ( m_State == HouseRaffleState.Inactive )
|
||||
list.Add( new ActivateEntry( from, this ) );
|
||||
else
|
||||
list.Add( new ManagementEntry( from, this ) );
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( m_State != HouseRaffleState.Active || !from.CheckAlive() )
|
||||
return;
|
||||
|
||||
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
||||
{
|
||||
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( HasEntered( from ) )
|
||||
{
|
||||
from.SendMessage( MessageHue, "You have already entered this plot's raffle." );
|
||||
}
|
||||
else if ( IsAtIPLimit( from ) )
|
||||
{
|
||||
from.SendMessage( MessageHue, "You may not enter this plot's raffle." );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendGump( new WarningGump( 1150470, 0x7F00, String.Format( "You are about to purchase a raffle ticket for the house plot located at {0}. The ticket price is {1}. Tickets are non-refundable and you can only purchase one ticket per account. Do you wish to continue?", FormatLocation(), FormatPrice() ), 0xFFFFFF, 420, 280, new WarningGumpCallback( Purchase_Callback ), null ) ); // CONFIRM TICKET PURCHASE
|
||||
}
|
||||
}
|
||||
|
||||
public void Purchase_Callback( Mobile from, bool okay, object state )
|
||||
{
|
||||
if ( Deleted || m_State != HouseRaffleState.Active || !from.CheckAlive() || HasEntered( from ) || IsAtIPLimit( from ) )
|
||||
return;
|
||||
|
||||
Account acc = from.Account as Account;
|
||||
|
||||
if ( acc == null )
|
||||
return;
|
||||
|
||||
if ( okay )
|
||||
{
|
||||
Container bank = from.FindBankNoCreate();
|
||||
|
||||
if ( m_TicketPrice == 0 || ( from.Backpack != null && from.Backpack.ConsumeTotal( typeof( Gold ), m_TicketPrice ) ) || ( bank != null && bank.ConsumeTotal( typeof( Gold ), m_TicketPrice ) ) )
|
||||
{
|
||||
m_Entries.Add( new RaffleEntry( from ) );
|
||||
|
||||
from.SendMessage( MessageHue, "You have successfully entered the plot's raffle." );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( MessageHue, "You do not have the {0} required to enter the raffle.", FormatPrice() );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( MessageHue, "You have chosen not to enter the raffle." );
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckEnd()
|
||||
{
|
||||
if ( m_State != HouseRaffleState.Active || m_Started + m_Duration > DateTime.UtcNow )
|
||||
return;
|
||||
|
||||
m_State = HouseRaffleState.Completed;
|
||||
|
||||
if ( m_Region != null && m_Entries.Count != 0 )
|
||||
{
|
||||
int winner = Utility.Random( m_Entries.Count );
|
||||
|
||||
m_Winner = m_Entries[winner].From;
|
||||
|
||||
if ( m_Winner != null )
|
||||
{
|
||||
m_Deed = new HouseRaffleDeed( this, m_Winner );
|
||||
|
||||
m_Winner.SendMessage( MessageHue, "Congratulations, {0}! You have won the raffle for the plot located at {1}.", m_Winner.Name, FormatLocation() );
|
||||
|
||||
if ( m_Winner.AddToBackpack( m_Deed ) )
|
||||
{
|
||||
m_Winner.SendMessage( MessageHue, "The writ of lease has been placed in your backpack." );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Winner.BankBox.DropItem( m_Deed );
|
||||
m_Winner.SendMessage( MessageHue, "As your backpack is full, the writ of lease has been placed in your bank box." );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
if ( m_Region != null )
|
||||
{
|
||||
m_Region.Unregister();
|
||||
m_Region = null;
|
||||
}
|
||||
|
||||
m_AllStones.Remove( this );
|
||||
|
||||
base.OnDelete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 3 ); // version
|
||||
|
||||
writer.WriteEncodedInt( (int) m_State );
|
||||
writer.WriteEncodedInt( (int) m_ExpireAction );
|
||||
|
||||
writer.Write( m_Deed );
|
||||
|
||||
writer.Write( m_Bounds );
|
||||
writer.Write( m_Facet );
|
||||
|
||||
writer.Write( m_Winner );
|
||||
|
||||
writer.Write( m_TicketPrice );
|
||||
writer.Write( m_Started );
|
||||
writer.Write( m_Duration );
|
||||
|
||||
writer.Write( m_Entries.Count );
|
||||
|
||||
foreach ( RaffleEntry entry in m_Entries )
|
||||
entry.Serialize( writer );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 3:
|
||||
{
|
||||
m_State = (HouseRaffleState) reader.ReadEncodedInt();
|
||||
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_ExpireAction = (HouseRaffleExpireAction) reader.ReadEncodedInt();
|
||||
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
m_Deed = reader.ReadItem<HouseRaffleDeed>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
bool oldActive = ( version < 3 ) ? reader.ReadBool() : false;
|
||||
|
||||
m_Bounds = reader.ReadRect2D();
|
||||
m_Facet = reader.ReadMap();
|
||||
|
||||
m_Winner = reader.ReadMobile();
|
||||
|
||||
m_TicketPrice = reader.ReadInt();
|
||||
m_Started = reader.ReadDateTime();
|
||||
m_Duration = reader.ReadTimeSpan();
|
||||
|
||||
int entryCount = reader.ReadInt();
|
||||
m_Entries = new List<RaffleEntry>( entryCount );
|
||||
|
||||
for ( int i = 0; i < entryCount; i++ )
|
||||
{
|
||||
RaffleEntry entry = new RaffleEntry( reader, version );
|
||||
|
||||
if ( entry.From == null )
|
||||
continue; // Character was deleted
|
||||
|
||||
m_Entries.Add( entry );
|
||||
}
|
||||
|
||||
InvalidateRegion();
|
||||
|
||||
m_AllStones.Add( this );
|
||||
|
||||
if ( version < 3 )
|
||||
{
|
||||
if ( oldActive )
|
||||
m_State = HouseRaffleState.Active;
|
||||
else if ( m_Winner != null )
|
||||
m_State = HouseRaffleState.Completed;
|
||||
else
|
||||
m_State = HouseRaffleState.Inactive;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class RaffleContextMenuEntry : ContextMenuEntry
|
||||
{
|
||||
protected Mobile m_From;
|
||||
protected HouseRaffleStone m_Stone;
|
||||
|
||||
public RaffleContextMenuEntry( Mobile from, HouseRaffleStone stone, int label )
|
||||
: base( label )
|
||||
{
|
||||
m_From = from;
|
||||
m_Stone = stone;
|
||||
}
|
||||
}
|
||||
|
||||
private class EditEntry : RaffleContextMenuEntry
|
||||
{
|
||||
public EditEntry( Mobile from, HouseRaffleStone stone )
|
||||
: base( from, stone, 5101 ) // Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer )
|
||||
return;
|
||||
|
||||
m_From.SendGump( new PropertiesGump( m_From, m_Stone ) );
|
||||
}
|
||||
}
|
||||
|
||||
private class ActivateEntry : RaffleContextMenuEntry
|
||||
{
|
||||
public ActivateEntry( Mobile from, HouseRaffleStone stone )
|
||||
: base( from, stone, 5113 ) // Start
|
||||
{
|
||||
if ( !stone.ValidLocation() )
|
||||
Flags |= Network.CMEFlags.Disabled;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer || !m_Stone.ValidLocation() )
|
||||
return;
|
||||
|
||||
m_Stone.CurrentState = HouseRaffleState.Active;
|
||||
}
|
||||
}
|
||||
|
||||
private class ManagementEntry : RaffleContextMenuEntry
|
||||
{
|
||||
public ManagementEntry( Mobile from, HouseRaffleStone stone)
|
||||
: base( from, stone, 5032 ) // Game Monitor
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer )
|
||||
return;
|
||||
|
||||
m_From.SendGump( new HouseRaffleManagementGump( m_Stone ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue