#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
45
Scripts/Items/Special/Rares/Containers/WaterBarrel.cs
Normal file
45
Scripts/Items/Special/Rares/Containers/WaterBarrel.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
class WaterBarrel : BaseWaterContainer
|
||||
{
|
||||
public override int LabelNumber { get { return 1025453; } } /* water barrel */
|
||||
|
||||
public override int voidItem_ID { get { return vItemID; } }
|
||||
public override int fullItem_ID { get { return fItemID; } }
|
||||
public override int MaxQuantity { get { return 100; } }
|
||||
|
||||
private static int vItemID = 0xe77;
|
||||
private static int fItemID = 0x154d;
|
||||
|
||||
[Constructable]
|
||||
public WaterBarrel()
|
||||
: this( false )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public WaterBarrel( bool filled )
|
||||
: base( ( filled ) ? WaterBarrel.fItemID : WaterBarrel.vItemID, filled )
|
||||
{
|
||||
}
|
||||
|
||||
public WaterBarrel( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue