#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngot : Item
{
[Constructable]
public DecoGoldIngot() : base( 0x1BE9 )
{
Movable = true;
Stackable = true;
}
public DecoGoldIngot( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngot2 : Item
{
[Constructable]
public DecoGoldIngot2() : base( 0x1BEC )
{
Movable = true;
Stackable = false;
}
public DecoGoldIngot2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngots : Item
{
[Constructable]
public DecoGoldIngots() : base( 0x1BEA )
{
Movable = true;
Stackable = false;
}
public DecoGoldIngots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngots2 : Item
{
[Constructable]
public DecoGoldIngots2() : base( 0x1BEB )
{
Movable = true;
Stackable = false;
}
public DecoGoldIngots2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngots3 : Item
{
[Constructable]
public DecoGoldIngots3() : base( 0x1BED )
{
Movable = true;
Stackable = false;
}
public DecoGoldIngots3( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoGoldIngots4 : Item
{
[Constructable]
public DecoGoldIngots4() : base( 0x1BEE )
{
Movable = true;
Stackable = false;
}
public DecoGoldIngots4( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngot : Item
{
[Constructable]
public DecoIronIngot() : base( 0x1BEF )
{
Movable = true;
Stackable = true;
}
public DecoIronIngot( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngot2 : Item
{
[Constructable]
public DecoIronIngot2() : base( 0x1BEF )
{
Movable = true;
Stackable = false;
}
public DecoIronIngot2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots : Item
{
[Constructable]
public DecoIronIngots() : base( 0x1BF1 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots2 : Item
{
[Constructable]
public DecoIronIngots2() : base( 0x1BF0 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots3 : Item
{
[Constructable]
public DecoIronIngots3() : base( 0x1BF0 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots3( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots4 : Item
{
[Constructable]
public DecoIronIngots4() : base( 0x1BF1 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots4( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots5 : Item
{
[Constructable]
public DecoIronIngots5() : base( 0x1BF3 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots5( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoIronIngots6 : Item
{
[Constructable]
public DecoIronIngots6() : base( 0x1BF4 )
{
Movable = true;
Stackable = false;
}
public DecoIronIngots6( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngot : Item
{
[Constructable]
public DecoSilverIngot() : base( 0x1BF5 )
{
Movable = true;
Stackable = true;
}
public DecoSilverIngot( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngot2 : Item
{
[Constructable]
public DecoSilverIngot2() : base( 0x1BF8 )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngot2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngots : Item
{
[Constructable]
public DecoSilverIngots() : base( 0x1BFA )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngots( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngots2 : Item
{
[Constructable]
public DecoSilverIngots2() : base( 0x1BF6 )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngots2( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngots3 : Item
{
[Constructable]
public DecoSilverIngots3() : base( 0x1BF7 )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngots3( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngots4 : Item
{
[Constructable]
public DecoSilverIngots4() : base( 0x1BF9 )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngots4( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
using System;
namespace Server.Items
{
public class DecoSilverIngots5 : Item
{
[Constructable]
public DecoSilverIngots5() : base( 0x1BFA )
{
Movable = true;
Stackable = false;
}
public DecoSilverIngots5( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}