#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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42
Scripts/Items/Special/Solen Items/ZoogiFungus.cs
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42
Scripts/Items/Special/Solen Items/ZoogiFungus.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class ZoogiFungus : Item, ICommodity
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{
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int ICommodity.DescriptionNumber { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return (Core.ML); } }
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[Constructable]
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public ZoogiFungus() : this( 1 )
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{
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}
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[Constructable]
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public ZoogiFungus( int amount ) : base( 0x26B7 )
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{
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Stackable = true;
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Weight = 0.1;
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Amount = amount;
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}
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public ZoogiFungus( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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