#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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188
Scripts/Items/Special/Veteran Rewards/PottedCactus.cs
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188
Scripts/Items/Special/Veteran Rewards/PottedCactus.cs
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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using Server.Engines.VeteranRewards;
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namespace Server.Items
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{
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public class RewardPottedCactus : Item, IRewardItem
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{
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public override bool ForceShowProperties{ get { return ObjectPropertyList.Enabled; } }
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private bool m_IsRewardItem;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get { return m_IsRewardItem; }
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set { m_IsRewardItem = value; InvalidateProperties(); }
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}
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[Constructable]
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public RewardPottedCactus() : this( Utility.RandomMinMax( 0x1E0F, 0x1E14 ) )
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{
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}
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[Constructable]
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public RewardPottedCactus( int itemID ) : base( itemID )
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{
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Weight = 5.0;
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}
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public RewardPottedCactus( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 1 ); // version
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writer.Write( (bool) m_IsRewardItem );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 1:
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m_IsRewardItem = reader.ReadBool();
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break;
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}
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}
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}
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public class PottedCactusDeed : Item, IRewardItem
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{
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public override int LabelNumber{ get{ return 1080407; } } // Potted Cactus Deed
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private bool m_IsRewardItem;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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[Constructable]
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public PottedCactusDeed() : base( 0x14F0 )
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{
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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public PottedCactusDeed( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
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return;
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if ( IsChildOf( from.Backpack ) )
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{
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from.CloseGump( typeof( InternalGump ) );
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from.SendGump( new InternalGump( this ) );
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}
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else
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from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_IsRewardItem )
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list.Add( 1076219 ); // 3rd Year Veteran Reward
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( (bool) m_IsRewardItem );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_IsRewardItem = reader.ReadBool();
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}
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private class InternalGump : Gump
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{
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private PottedCactusDeed m_Cactus;
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public InternalGump( PottedCactusDeed cactus ) : base( 100, 200 )
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{
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m_Cactus = cactus;
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Closable = true;
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Disposable = true;
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Dragable = true;
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Resizable = false;
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AddPage( 0 );
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AddBackground( 0, 0, 425, 250, 0xA28 );
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AddPage( 1 );
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AddLabel( 45, 15, 0, "Choose a Potted Cactus:" );
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AddItem( 45, 75, 0x1E0F );
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AddButton( 55, 50, 0x845, 0x846, 0x1E0F, GumpButtonType.Reply, 0 );
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AddItem( 105, 75, 0x1E10 );
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AddButton( 115, 50, 0x845, 0x846, 0x1E10, GumpButtonType.Reply, 0 );
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AddItem( 160, 75, 0x1E14 );
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AddButton( 175, 50, 0x845, 0x846, 0x1E14, GumpButtonType.Reply, 0 );
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AddItem( 220, 75, 0x1E11 );
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AddButton( 235, 50, 0x845, 0x846, 0x1E11, GumpButtonType.Reply, 0 );
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AddItem( 280, 75, 0x1E12 );
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AddButton( 295, 50, 0x845, 0x846, 0x1E12, GumpButtonType.Reply, 0 );
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AddItem( 340, 75, 0x1E13 );
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AddButton( 355, 50, 0x845, 0x846, 0x1E13, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Cactus == null | m_Cactus.Deleted )
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return;
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Mobile m = sender.Mobile;
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if ( info.ButtonID >= 0x1E0F && info.ButtonID <= 0x1E14 )
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{
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RewardPottedCactus cactus = new RewardPottedCactus( info.ButtonID );
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cactus.IsRewardItem = m_Cactus.IsRewardItem;
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if ( !m.PlaceInBackpack( cactus ) )
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{
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cactus.Delete();
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m.SendLocalizedMessage( 1078837 ); // Your backpack is full! Please make room and try again.
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}
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else
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m_Cactus.Delete();
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}
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}
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}
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}
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}
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