#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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114
Scripts/Items/Talismans/TalismanSlayer.cs
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114
Scripts/Items/Talismans/TalismanSlayer.cs
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Mobiles;
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namespace Server.Items
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{
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public enum TalismanSlayerName
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{
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None,
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Bear,
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Vermin,
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Bat,
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Mage,
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Beetle,
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Bird,
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Ice,
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Flame,
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Bovine
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}
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public static class TalismanSlayer
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{
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private static Dictionary<TalismanSlayerName, Type[]> m_Table = new Dictionary<TalismanSlayerName,Type[]>();
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public static void Initialize()
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{
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m_Table[ TalismanSlayerName.Bear ] = new Type[]
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{
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typeof( GrizzlyBear ), typeof( BlackBear ), typeof( BrownBear ), typeof( PolarBear ) //, typeof( Grobu )
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};
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m_Table[ TalismanSlayerName.Vermin ] = new Type[]
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{
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typeof( RatmanMage ), typeof( RatmanMage ), typeof( RatmanArcher ), typeof( Barracoon),
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typeof( Ratman ), typeof( Sewerrat ), typeof( Rat ), typeof( GiantRat ) //, typeof( Chiikkaha )
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};
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m_Table[ TalismanSlayerName.Bat ] = new Type[]
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{
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typeof( Mongbat ), typeof( StrongMongbat ), typeof( VampireBat )
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};
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m_Table[ TalismanSlayerName.Mage ] = new Type[]
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{
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typeof( EvilMage ), typeof( EvilMageLord ), typeof( AncientLich ), typeof( Lich ), typeof( LichLord ),
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typeof( SkeletalMage ), typeof( BoneMagi ), typeof( OrcishMage ), typeof( KhaldunZealot ), typeof( JukaMage ),
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};
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m_Table[ TalismanSlayerName.Beetle ] = new Type[]
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{
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typeof( Beetle ), typeof( RuneBeetle ), typeof( FireBeetle ), typeof( DeathwatchBeetle ),
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typeof( DeathwatchBeetleHatchling )
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};
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m_Table[ TalismanSlayerName.Bird ] = new Type[]
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{
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typeof( Bird ), typeof( TropicalBird ), typeof( Chicken ), typeof( Crane ),
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typeof( DesertOstard ), typeof( Eagle ), typeof( ForestOstard ), typeof( FrenziedOstard ),
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typeof( Phoenix ), /*typeof( Pyre ), typeof( Swoop ), typeof( Saliva ),*/ typeof( Harpy ),
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typeof( StoneHarpy ) // ?????
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};
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m_Table[ TalismanSlayerName.Ice ] = new Type[]
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{
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typeof( ArcticOgreLord ), typeof( IceElemental ), typeof( SnowElemental ), typeof( FrostOoze ),
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typeof( IceFiend ), /*typeof( UnfrozenMummy ),*/ typeof( FrostSpider ), typeof( LadyOfTheSnow ),
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typeof( FrostTroll ),
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// TODO WinterReaper, check
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typeof( IceSnake ), typeof( SnowLeopard ), typeof( PolarBear ), typeof( IceSerpent ), typeof( GiantIceWorm )
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};
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m_Table[ TalismanSlayerName.Flame ] = new Type[]
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{
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typeof( FireBeetle ), typeof( HellHound ), typeof( LavaSerpent ), typeof( FireElemental ),
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typeof( PredatorHellCat ), typeof( Phoenix ), typeof( FireGargoyle ), typeof( HellCat ),
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/*typeof( Pyre ),*/ typeof( FireSteed ), typeof( LavaLizard ),
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// TODO check
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typeof( LavaSnake ),
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};
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m_Table[ TalismanSlayerName.Bovine ] = new Type[]
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{
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typeof( Cow ), typeof( Bull ), typeof( Gaman ) /*, typeof( MinotaurCaptain ),
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typeof( MinotaurScout ), typeof( Minotaur )*/
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// TODO TormentedMinotaur
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};
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}
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public static bool Slays( TalismanSlayerName name, Mobile m )
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{
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if ( !m_Table.ContainsKey( name ) )
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return false;
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Type[] types = m_Table[ name ];
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if ( types == null || m == null )
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return false;
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Type type = m.GetType();
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for ( int i = 0; i < types.Length; i++ )
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{
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if ( types[ i ].IsAssignableFrom( type ) )
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return true;
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}
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return false;
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}
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}
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}
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