#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
namespace Server.Items
{
/// <summary>
/// Send two arrows flying at your opponent if you're mounted. Requires Bushido or Ninjitsu skill.
/// </summary>
public class DoubleShot : WeaponAbility
{
public DoubleShot()
{
}
public override int BaseMana { get { return 30; } }
public override bool CheckSkills( Mobile from )
{
if( GetSkill( from, SkillName.Ninjitsu ) < 50.0 && GetSkill( from, SkillName.Bushido ) < 50.0 )
{
from.SendLocalizedMessage( 1063347, "50" ); // You need ~1_SKILL_REQUIREMENT~ Bushido or Ninjitsu skill to perform that attack!
return false;
}
return base.CheckSkills( from );
}
public override void OnHit( Mobile attacker, Mobile defender, int damage )
{
Use( attacker, defender );
}
public override void OnMiss( Mobile attacker, Mobile defender )
{
Use( attacker, defender );
}
public override bool Validate( Mobile from )
{
if( base.Validate( from ) )
{
if( from.Mounted )
return true;
else
{
from.SendLocalizedMessage( 1070770 ); // You can only execute this attack while mounted!
ClearCurrentAbility( from );
}
}
return false;
}
public void Use( Mobile attacker, Mobile defender )
{
if( !Validate( attacker ) || !CheckMana( attacker, true ) || attacker.Weapon == null ) //sanity
return;
ClearCurrentAbility( attacker );
attacker.SendLocalizedMessage( 1063348 ); // You launch two shots at once!
defender.SendLocalizedMessage( 1063349 ); // You're attacked with a barrage of shots!
defender.FixedParticles( 0x37B9, 1, 19, 0x251D, EffectLayer.Waist );
attacker.Weapon.OnSwing( attacker, defender );
}
}
}