#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs
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Scripts/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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public class TheNightReaper : RepeatingCrossbow
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{
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public override int LabelNumber{ get{ return 1072912; } } // The Night Reaper
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[Constructable]
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public TheNightReaper()
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{
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ItemID = 0x26CD;
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Hue = 0x41C;
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Slayer = SlayerName.Exorcism;
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Attributes.NightSight = 1;
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Attributes.WeaponSpeed = 25;
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Attributes.WeaponDamage = 55;
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}
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public TheNightReaper( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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