#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Items/Weapons/Staves/GlacialStaff.cs
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Scripts/Items/Weapons/Staves/GlacialStaff.cs
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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public class GlacialStaff : BlackStaff
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{
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//TODO: Pre-AoS stuff
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public override int LabelNumber{ get{ return 1017413; } } // Glacial Staff
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[Constructable]
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public GlacialStaff()
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{
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Hue = 0x480;
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WeaponAttributes.HitHarm = 5 * Utility.RandomMinMax( 1, 5 );
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WeaponAttributes.MageWeapon = Utility.RandomMinMax( 5, 10 );
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AosElementDamages[AosElementAttribute.Cold] = 20 + (5 * Utility.RandomMinMax( 0, 6 ));
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}
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public GlacialStaff( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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