#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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308
Scripts/Misc/BuffIcons.cs
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308
Scripts/Misc/BuffIcons.cs
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Mobiles;
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using Server.Network;
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namespace Server
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{
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public class BuffInfo
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{
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public static bool Enabled { get { return Core.ML; } }
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public static void Initialize()
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{
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if( Enabled )
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{
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EventSink.ClientVersionReceived += new ClientVersionReceivedHandler( delegate( ClientVersionReceivedArgs args )
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{
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PlayerMobile pm = args.State.Mobile as PlayerMobile;
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if( pm != null )
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Timer.DelayCall( TimeSpan.Zero, pm.ResendBuffs );
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} );
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}
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}
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#region Properties
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private BuffIcon m_ID;
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public BuffIcon ID { get { return m_ID; } }
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private int m_TitleCliloc;
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public int TitleCliloc { get { return m_TitleCliloc; } }
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private int m_SecondaryCliloc;
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public int SecondaryCliloc { get { return m_SecondaryCliloc; } }
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private TimeSpan m_TimeLength;
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public TimeSpan TimeLength { get { return m_TimeLength; } }
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private DateTime m_TimeStart;
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public DateTime TimeStart { get { return m_TimeStart; } }
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private Timer m_Timer;
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public Timer Timer { get { return m_Timer; } }
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private bool m_RetainThroughDeath;
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public bool RetainThroughDeath { get { return m_RetainThroughDeath; } }
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private TextDefinition m_Args;
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public TextDefinition Args { get { return m_Args; } }
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#endregion
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#region Constructors
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public BuffInfo( BuffIcon iconID, int titleCliloc )
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: this( iconID, titleCliloc, titleCliloc + 1 )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc )
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{
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m_ID = iconID;
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m_TitleCliloc = titleCliloc;
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m_SecondaryCliloc = secondaryCliloc;
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m )
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: this( iconID, titleCliloc, titleCliloc + 1, length, m )
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{
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}
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//Only the timed one needs to Mobile to know when to automagically remove it.
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m )
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: this( iconID, titleCliloc, secondaryCliloc )
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{
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m_TimeLength = length;
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m_TimeStart = DateTime.UtcNow;
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m_Timer = Timer.DelayCall( length, new TimerCallback(
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delegate
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{
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PlayerMobile pm = m as PlayerMobile;
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if( pm == null )
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return;
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pm.RemoveBuff( this );
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} ) );
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, TextDefinition args )
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: this( iconID, titleCliloc, titleCliloc + 1, args )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args )
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: this( iconID, titleCliloc, secondaryCliloc )
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{
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m_Args = args;
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, bool retainThroughDeath )
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: this( iconID, titleCliloc, titleCliloc + 1, retainThroughDeath )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, bool retainThroughDeath )
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: this( iconID, titleCliloc, secondaryCliloc )
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{
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m_RetainThroughDeath = retainThroughDeath;
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, TextDefinition args, bool retainThroughDeath )
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: this( iconID, titleCliloc, titleCliloc + 1, args, retainThroughDeath )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args, bool retainThroughDeath )
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: this( iconID, titleCliloc, secondaryCliloc, args )
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{
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m_RetainThroughDeath = retainThroughDeath;
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m, TextDefinition args )
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: this( iconID, titleCliloc, titleCliloc + 1, length, m, args )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m, TextDefinition args )
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: this( iconID, titleCliloc, secondaryCliloc, length, m )
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{
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m_Args = args;
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m, TextDefinition args, bool retainThroughDeath )
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: this( iconID, titleCliloc, titleCliloc + 1, length, m, args, retainThroughDeath )
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{
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}
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public BuffInfo( BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m, TextDefinition args, bool retainThroughDeath )
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: this( iconID, titleCliloc, secondaryCliloc, length, m )
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{
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m_Args = args;
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m_RetainThroughDeath = retainThroughDeath;
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}
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#endregion
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#region Convenience Methods
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public static void AddBuff( Mobile m, BuffInfo b )
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{
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PlayerMobile pm = m as PlayerMobile;
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if( pm != null )
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pm.AddBuff( b );
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}
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public static void RemoveBuff( Mobile m, BuffInfo b )
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{
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PlayerMobile pm = m as PlayerMobile;
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if( pm != null )
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pm.RemoveBuff( b );
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}
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public static void RemoveBuff( Mobile m, BuffIcon b )
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{
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PlayerMobile pm = m as PlayerMobile;
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if( pm != null )
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pm.RemoveBuff( b );
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}
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#endregion
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}
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public enum BuffIcon : short
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{
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DismountPrevention=0x3E9,
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NoRearm=0x3EA,
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//Currently, no 0x3EB or 0x3EC
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NightSight=0x3ED, //*
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DeathStrike,
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EvilOmen,
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UnknownStandingSwirl, //Which is healing throttle & Stamina throttle?
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UnknownKneelingSword,
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DivineFury, //*
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EnemyOfOne, //*
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HidingAndOrStealth, //*
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ActiveMeditation, //*
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BloodOathCaster, //*
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BloodOathCurse, //*
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CorpseSkin, //*
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Mindrot, //*
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PainSpike, //*
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Strangle,
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GiftOfRenewal, //*
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AttuneWeapon, //*
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Thunderstorm, //*
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EssenceOfWind, //*
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EtherealVoyage, //*
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GiftOfLife, //*
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ArcaneEmpowerment, //*
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MortalStrike,
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ReactiveArmor, //*
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Protection, //*
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ArchProtection,
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MagicReflection, //*
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Incognito, //*
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Disguised,
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AnimalForm,
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Polymorph,
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Invisibility, //*
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Paralyze, //*
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Poison,
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Bleed,
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Clumsy, //*
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FeebleMind, //*
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Weaken, //*
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Curse, //*
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MassCurse,
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Agility, //*
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Cunning, //*
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Strength, //*
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Bless, //*
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Sleep,
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StoneForm,
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SpellPlague,
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SpellTrigger,
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NetherBolt,
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Fly
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}
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public sealed class AddBuffPacket : Packet
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{
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public AddBuffPacket( Mobile m, BuffInfo info )
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: this( m, info.ID, info.TitleCliloc, info.SecondaryCliloc, info.Args, (info.TimeStart != DateTime.MinValue) ? ((info.TimeStart + info.TimeLength) - DateTime.UtcNow) : TimeSpan.Zero )
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{
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}
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public AddBuffPacket( Mobile mob, BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args, TimeSpan length )
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: base( 0xDF )
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{
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bool hasArgs = (args != null);
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this.EnsureCapacity( (hasArgs ? (48 + args.ToString().Length * 2): 44) );
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m_Stream.Write( (int)mob.Serial );
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m_Stream.Write( (short)iconID ); //ID
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m_Stream.Write( (short)0x1 ); //Type 0 for removal. 1 for add 2 for Data
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m_Stream.Fill( 4 );
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m_Stream.Write( (short)iconID ); //ID
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m_Stream.Write( (short)0x01 ); //Type 0 for removal. 1 for add 2 for Data
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m_Stream.Fill( 4 );
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if( length < TimeSpan.Zero )
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length = TimeSpan.Zero;
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m_Stream.Write( (short)length.TotalSeconds ); //Time in seconds
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m_Stream.Fill( 3 );
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m_Stream.Write( (int)titleCliloc );
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m_Stream.Write( (int)secondaryCliloc );
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if( !hasArgs )
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{
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//m_Stream.Fill( 2 );
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m_Stream.Fill( 10 );
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}
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else
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{
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m_Stream.Fill( 4 );
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m_Stream.Write( (short)0x1 ); //Unknown -> Possibly something saying 'hey, I have more data!'?
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m_Stream.Fill( 2 );
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//m_Stream.WriteLittleUniNull( "\t#1018280" );
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m_Stream.WriteLittleUniNull( String.Format( "\t{0}", args.ToString() ) );
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m_Stream.Write( (short)0x1 ); //Even more Unknown -> Possibly something saying 'hey, I have more data!'?
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m_Stream.Fill( 2 );
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}
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}
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}
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public sealed class RemoveBuffPacket : Packet
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{
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public RemoveBuffPacket( Mobile mob, BuffInfo info )
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: this( mob, info.ID )
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{
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}
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public RemoveBuffPacket( Mobile mob, BuffIcon iconID )
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: base( 0xDF )
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{
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this.EnsureCapacity( 13 );
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m_Stream.Write( (int)mob.Serial );
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m_Stream.Write( (short)iconID ); //ID
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m_Stream.Write( (short)0x0 ); //Type 0 for removal. 1 for add 2 for Data
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m_Stream.Fill( 4 );
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}
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}
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}
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