#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Misc/Gifts/Winter2004/SnowyTree.cs
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48
Scripts/Misc/Gifts/Winter2004/SnowyTree.cs
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using System;
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using Server;
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using Server.Network;
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namespace Server.Items
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{
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public class SnowyTree : Item
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{
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[Constructable]
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public SnowyTree() : base( 0x2377 )
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public SnowyTree( Serial serial ) : base( serial )
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{
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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LabelTo( from, 1070880 ); // Winter 2004
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1070880 ); // Winter 2004
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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