#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a crane corpse" )]
public class Crane : BaseCreature
{
[Constructable]
public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a crane";
Body = 254;
BaseSoundID = 0x4D7;
SetStr( 26, 35 );
SetDex( 16, 25 );
SetInt( 11, 15 );
SetHits( 26, 35 );
SetMana( 0 );
SetDamage( 1, 1 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 5, 5 );
SetSkill( SkillName.MagicResist, 4.1, 5.0 );
SetSkill( SkillName.Tactics, 10.1, 11.0 );
SetSkill( SkillName.Wrestling, 10.1, 11.0 );
Fame = 0;
Karma = 200;
VirtualArmor = 5;
}
public override int Meat{ get{ return 1; } }
public override int Feathers{ get{ return 25; } }
public override int GetAngerSound()
{
return 0x4D9;
}
public override int GetIdleSound()
{
return 0x4D8;
}
public override int GetAttackSound()
{
return 0x4D7;
}
public override int GetHurtSound()
{
return 0x4DA;
}
public override int GetDeathSound()
{
return 0x4D6;
}
public Crane(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}