#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
83
Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs
Normal file
83
Scripts/Mobiles/Animals/Reptiles/LavaSerpent.cs
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a lava serpent corpse" )]
|
||||
[TypeAlias( "Server.Mobiles.Lavaserpant" )]
|
||||
public class LavaSerpent : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public LavaSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a lava serpent";
|
||||
Body = 90;
|
||||
BaseSoundID = 219;
|
||||
|
||||
SetStr( 386, 415 );
|
||||
SetDex( 56, 80 );
|
||||
SetInt( 66, 85 );
|
||||
|
||||
SetHits( 232, 249 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 10, 22 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 20 );
|
||||
SetDamageType( ResistanceType.Fire, 80 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 35, 45 );
|
||||
SetResistance( ResistanceType.Fire, 70, 80 );
|
||||
SetResistance( ResistanceType.Poison, 30, 40 );
|
||||
SetResistance( ResistanceType.Energy, 10, 20 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 25.3, 70.0 );
|
||||
SetSkill( SkillName.Tactics, 65.1, 70.0 );
|
||||
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
|
||||
|
||||
Fame = 4500;
|
||||
Karma = -4500;
|
||||
|
||||
VirtualArmor = 40;
|
||||
|
||||
PackItem( new SulfurousAsh( 3 ) );
|
||||
PackItem( new Bone() );
|
||||
// TODO: body parts, armour
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override bool DeathAdderCharmable{ get{ return true; } }
|
||||
|
||||
public override bool HasBreath{ get{ return true; } } // fire breath enabled
|
||||
public override int Meat{ get{ return 4; } }
|
||||
public override int Hides{ get{ return 15; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
|
||||
public LavaSerpent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( BaseSoundID == -1 )
|
||||
BaseSoundID = 219;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue