#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
77
Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs
Normal file
77
Scripts/Mobiles/Monsters/Arachnid/Magic/DreadSpider.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a dread spider corpse" )]
|
||||
public class DreadSpider : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public DreadSpider () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a dread spider";
|
||||
Body = 11;
|
||||
BaseSoundID = 1170;
|
||||
|
||||
SetStr( 196, 220 );
|
||||
SetDex( 126, 145 );
|
||||
SetInt( 286, 310 );
|
||||
|
||||
SetHits( 118, 132 );
|
||||
|
||||
SetDamage( 5, 17 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 20 );
|
||||
SetDamageType( ResistanceType.Poison, 80 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 40, 50 );
|
||||
SetResistance( ResistanceType.Fire, 20, 30 );
|
||||
SetResistance( ResistanceType.Cold, 20, 30 );
|
||||
SetResistance( ResistanceType.Poison, 90, 100 );
|
||||
SetResistance( ResistanceType.Energy, 20, 30 );
|
||||
|
||||
SetSkill( SkillName.EvalInt, 65.1, 80.0 );
|
||||
SetSkill( SkillName.Magery, 65.1, 80.0 );
|
||||
SetSkill( SkillName.Meditation, 65.1, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
|
||||
SetSkill( SkillName.Tactics, 55.1, 70.0 );
|
||||
SetSkill( SkillName.Wrestling, 60.1, 75.0 );
|
||||
|
||||
Fame = 5000;
|
||||
Karma = -5000;
|
||||
|
||||
VirtualArmor = 36;
|
||||
|
||||
PackItem( new SpidersSilk( 8 ) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.FilthyRich );
|
||||
}
|
||||
|
||||
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
|
||||
public override Poison HitPoison{ get{ return Poison.Lethal; } }
|
||||
public override int TreasureMapLevel{ get{ return 3; } }
|
||||
|
||||
public DreadSpider( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( BaseSoundID == 263 )
|
||||
BaseSoundID = 1170;
|
||||
}
|
||||
}
|
||||
}
|
||||
82
Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs
Normal file
82
Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs
Normal file
|
|
@ -0,0 +1,82 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a terathan avenger corpse" )]
|
||||
public class TerathanAvenger : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public TerathanAvenger() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a terathan avenger";
|
||||
Body = 152;
|
||||
BaseSoundID = 0x24D;
|
||||
|
||||
SetStr( 467, 645 );
|
||||
SetDex( 77, 95 );
|
||||
SetInt( 126, 150 );
|
||||
|
||||
SetHits( 296, 372 );
|
||||
SetMana( 46, 70 );
|
||||
|
||||
SetDamage( 18, 22 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 50 );
|
||||
SetDamageType( ResistanceType.Poison, 50 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 40, 50 );
|
||||
SetResistance( ResistanceType.Fire, 30, 40 );
|
||||
SetResistance( ResistanceType.Cold, 35, 45 );
|
||||
SetResistance( ResistanceType.Poison, 90, 100 );
|
||||
SetResistance( ResistanceType.Energy, 35, 45 );
|
||||
|
||||
SetSkill( SkillName.EvalInt, 70.3, 100.0 );
|
||||
SetSkill( SkillName.Magery, 70.3, 100.0 );
|
||||
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 65.1, 80.0 );
|
||||
SetSkill( SkillName.Tactics, 90.1, 100.0 );
|
||||
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
|
||||
|
||||
Fame = 15000;
|
||||
Karma = -15000;
|
||||
|
||||
VirtualArmor = 50;
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Rich, 2 );
|
||||
}
|
||||
|
||||
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
|
||||
public override Poison HitPoison{ get{ return Poison.Deadly; } }
|
||||
public override int TreasureMapLevel{ get{ return 3; } }
|
||||
public override int Meat{ get{ return 2; } }
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
|
||||
public TerathanAvenger( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( BaseSoundID == 263 )
|
||||
BaseSoundID = 0x24D;
|
||||
}
|
||||
}
|
||||
}
|
||||
77
Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs
Normal file
77
Scripts/Mobiles/Monsters/Arachnid/Magic/TerathanMatriarch.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a terathan matriarch corpse" )]
|
||||
public class TerathanMatriarch : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public TerathanMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a terathan matriarch";
|
||||
Body = 72;
|
||||
BaseSoundID = 599;
|
||||
|
||||
SetStr( 316, 405 );
|
||||
SetDex( 96, 115 );
|
||||
SetInt( 366, 455 );
|
||||
|
||||
SetHits( 190, 243 );
|
||||
|
||||
SetDamage( 11, 14 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 45, 55 );
|
||||
SetResistance( ResistanceType.Fire, 30, 40 );
|
||||
SetResistance( ResistanceType.Cold, 35, 45 );
|
||||
SetResistance( ResistanceType.Poison, 40, 50 );
|
||||
SetResistance( ResistanceType.Energy, 35, 45 );
|
||||
|
||||
SetSkill( SkillName.EvalInt, 90.1, 100.0 );
|
||||
SetSkill( SkillName.Magery, 90.1, 100.0 );
|
||||
SetSkill( SkillName.MagicResist, 90.1, 100.0 );
|
||||
SetSkill( SkillName.Tactics, 50.1, 70.0 );
|
||||
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
|
||||
|
||||
Fame = 10000;
|
||||
Karma = -10000;
|
||||
|
||||
PackItem( new SpidersSilk( 5 ) );
|
||||
PackNecroReg( Utility.RandomMinMax( 4, 10 ) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Rich );
|
||||
AddLoot( LootPack.Average, 2 );
|
||||
AddLoot( LootPack.MedScrolls, 2 );
|
||||
AddLoot( LootPack.Potions );
|
||||
}
|
||||
|
||||
public override int TreasureMapLevel{ get{ return 4; } }
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
|
||||
public TerathanMatriarch( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
78
Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs
Normal file
78
Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a frost spider corpse" )]
|
||||
public class FrostSpider : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public FrostSpider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a frost spider";
|
||||
Body = 20;
|
||||
BaseSoundID = 0x388;
|
||||
|
||||
SetStr( 76, 100 );
|
||||
SetDex( 126, 145 );
|
||||
SetInt( 36, 60 );
|
||||
|
||||
SetHits( 46, 60 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 6, 16 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 20 );
|
||||
SetDamageType( ResistanceType.Cold, 80 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 25, 30 );
|
||||
SetResistance( ResistanceType.Fire, 5, 10 );
|
||||
SetResistance( ResistanceType.Cold, 40, 50 );
|
||||
SetResistance( ResistanceType.Poison, 20, 30 );
|
||||
SetResistance( ResistanceType.Energy, 10, 20 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
|
||||
SetSkill( SkillName.Tactics, 35.1, 50.0 );
|
||||
SetSkill( SkillName.Wrestling, 50.1, 65.0 );
|
||||
|
||||
Fame = 775;
|
||||
Karma = -775;
|
||||
|
||||
VirtualArmor = 28;
|
||||
|
||||
Tamable = true;
|
||||
ControlSlots = 1;
|
||||
MinTameSkill = 74.7;
|
||||
|
||||
PackItem( new SpidersSilk( 7 ) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Meager );
|
||||
AddLoot( LootPack.Poor );
|
||||
}
|
||||
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Arachnid; } }
|
||||
|
||||
public FrostSpider( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( BaseSoundID == 387 )
|
||||
BaseSoundID = 0x388;
|
||||
}
|
||||
}
|
||||
}
|
||||
75
Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs
Normal file
75
Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using System.Collections;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a giant black widow spider corpse" )] // stupid corpse name
|
||||
public class GiantBlackWidow : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public GiantBlackWidow() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a giant black widow";
|
||||
Body = 0x9D;
|
||||
BaseSoundID = 0x388; // TODO: validate
|
||||
|
||||
SetStr( 76, 100 );
|
||||
SetDex( 96, 115 );
|
||||
SetInt( 36, 60 );
|
||||
|
||||
SetHits( 46, 60 );
|
||||
|
||||
SetDamage( 5, 17 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 20, 30 );
|
||||
SetResistance( ResistanceType.Fire, 10, 20 );
|
||||
SetResistance( ResistanceType.Cold, 10, 20 );
|
||||
SetResistance( ResistanceType.Poison, 50, 60 );
|
||||
SetResistance( ResistanceType.Energy, 10, 20 );
|
||||
|
||||
SetSkill( SkillName.Anatomy, 30.3, 75.0 );
|
||||
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
|
||||
SetSkill( SkillName.Tactics, 65.1, 80.0 );
|
||||
SetSkill( SkillName.Wrestling, 70.1, 85.0 );
|
||||
|
||||
Fame = 3500;
|
||||
Karma = -3500;
|
||||
|
||||
VirtualArmor = 24;
|
||||
|
||||
PackItem( new SpidersSilk( 5 ) );
|
||||
PackItem( new LesserPoisonPotion() );
|
||||
PackItem( new LesserPoisonPotion() );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
|
||||
public override Poison HitPoison{ get{ return Poison.Deadly; } }
|
||||
|
||||
public GiantBlackWidow( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
75
Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs
Normal file
75
Scripts/Mobiles/Monsters/Arachnid/Melee/GiantSpider.cs
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using System.Collections;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a giant spider corpse" )]
|
||||
public class GiantSpider : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public GiantSpider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a giant spider";
|
||||
Body = 28;
|
||||
BaseSoundID = 0x388;
|
||||
|
||||
SetStr( 76, 100 );
|
||||
SetDex( 76, 95 );
|
||||
SetInt( 36, 60 );
|
||||
|
||||
SetHits( 46, 60 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 5, 13 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 15, 20 );
|
||||
SetResistance( ResistanceType.Poison, 25, 35 );
|
||||
|
||||
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
|
||||
SetSkill( SkillName.Tactics, 35.1, 50.0 );
|
||||
SetSkill( SkillName.Wrestling, 50.1, 65.0 );
|
||||
|
||||
Fame = 600;
|
||||
Karma = -600;
|
||||
|
||||
VirtualArmor = 16;
|
||||
|
||||
Tamable = true;
|
||||
ControlSlots = 1;
|
||||
MinTameSkill = 59.1;
|
||||
|
||||
PackItem( new SpidersSilk( 5 ) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Poor );
|
||||
}
|
||||
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Arachnid; } }
|
||||
public override Poison PoisonImmune{ get{ return Poison.Regular; } }
|
||||
public override Poison HitPoison{ get{ return Poison.Regular; } }
|
||||
|
||||
public GiantSpider( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
80
Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs
Normal file
80
Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanDrone.cs
Normal file
|
|
@ -0,0 +1,80 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using System.Collections;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a terathan drone corpse" )]
|
||||
public class TerathanDrone : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public TerathanDrone() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a terathan drone";
|
||||
Body = 71;
|
||||
BaseSoundID = 594;
|
||||
|
||||
SetStr( 36, 65 );
|
||||
SetDex( 96, 145 );
|
||||
SetInt( 21, 45 );
|
||||
|
||||
SetHits( 22, 39 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 6, 12 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 20, 25 );
|
||||
SetResistance( ResistanceType.Fire, 10, 20 );
|
||||
SetResistance( ResistanceType.Cold, 15, 25 );
|
||||
SetResistance( ResistanceType.Poison, 30, 40 );
|
||||
SetResistance( ResistanceType.Energy, 15, 25 );
|
||||
|
||||
SetSkill( SkillName.Poisoning, 40.1, 60.0 );
|
||||
SetSkill( SkillName.MagicResist, 30.1, 45.0 );
|
||||
SetSkill( SkillName.Tactics, 30.1, 50.0 );
|
||||
SetSkill( SkillName.Wrestling, 40.1, 50.0 );
|
||||
|
||||
Fame = 2000;
|
||||
Karma = -2000;
|
||||
|
||||
VirtualArmor = 24;
|
||||
|
||||
PackItem( new SpidersSilk( 2 ) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Meager );
|
||||
// TODO: weapon?
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 4; } }
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
|
||||
public TerathanDrone( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( BaseSoundID == 589 )
|
||||
BaseSoundID = 594;
|
||||
}
|
||||
}
|
||||
}
|
||||
78
Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs
Normal file
78
Scripts/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using System.Collections;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a terathan warrior corpse" )]
|
||||
public class TerathanWarrior : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public TerathanWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a terathan warrior";
|
||||
Body = 70;
|
||||
BaseSoundID = 589;
|
||||
|
||||
SetStr( 166, 215 );
|
||||
SetDex( 96, 145 );
|
||||
SetInt( 41, 65 );
|
||||
|
||||
SetHits( 100, 129 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 7, 17 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 30, 35 );
|
||||
SetResistance( ResistanceType.Fire, 20, 30 );
|
||||
SetResistance( ResistanceType.Cold, 25, 35 );
|
||||
SetResistance( ResistanceType.Poison, 30, 40 );
|
||||
SetResistance( ResistanceType.Energy, 25, 35 );
|
||||
|
||||
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 60.1, 75.0 );
|
||||
SetSkill( SkillName.Tactics, 80.1, 100.0 );
|
||||
SetSkill( SkillName.Wrestling, 80.1, 90.0 );
|
||||
|
||||
Fame = 4000;
|
||||
Karma = -4000;
|
||||
|
||||
VirtualArmor = 30;
|
||||
|
||||
if ( Core.ML && Utility.RandomDouble() < .33 )
|
||||
PackItem( Engines.Plants.Seed.RandomPeculiarSeed(3) );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override int TreasureMapLevel{ get{ return 1; } }
|
||||
public override int Meat{ get{ return 4; } }
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
|
||||
public TerathanWarrior( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue