#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

This commit is contained in:
WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a dread spider corpse" )]
public class DreadSpider : BaseCreature
{
[Constructable]
public DreadSpider () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a dread spider";
Body = 11;
BaseSoundID = 1170;
SetStr( 196, 220 );
SetDex( 126, 145 );
SetInt( 286, 310 );
SetHits( 118, 132 );
SetDamage( 5, 17 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Poison, 80 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 20, 30 );
SetResistance( ResistanceType.Cold, 20, 30 );
SetResistance( ResistanceType.Poison, 90, 100 );
SetResistance( ResistanceType.Energy, 20, 30 );
SetSkill( SkillName.EvalInt, 65.1, 80.0 );
SetSkill( SkillName.Magery, 65.1, 80.0 );
SetSkill( SkillName.Meditation, 65.1, 80.0 );
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
SetSkill( SkillName.Tactics, 55.1, 70.0 );
SetSkill( SkillName.Wrestling, 60.1, 75.0 );
Fame = 5000;
Karma = -5000;
VirtualArmor = 36;
PackItem( new SpidersSilk( 8 ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich );
}
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override Poison HitPoison{ get{ return Poison.Lethal; } }
public override int TreasureMapLevel{ get{ return 3; } }
public DreadSpider( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( BaseSoundID == 263 )
BaseSoundID = 1170;
}
}
}

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using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a terathan avenger corpse" )]
public class TerathanAvenger : BaseCreature
{
[Constructable]
public TerathanAvenger() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a terathan avenger";
Body = 152;
BaseSoundID = 0x24D;
SetStr( 467, 645 );
SetDex( 77, 95 );
SetInt( 126, 150 );
SetHits( 296, 372 );
SetMana( 46, 70 );
SetDamage( 18, 22 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 35, 45 );
SetResistance( ResistanceType.Poison, 90, 100 );
SetResistance( ResistanceType.Energy, 35, 45 );
SetSkill( SkillName.EvalInt, 70.3, 100.0 );
SetSkill( SkillName.Magery, 70.3, 100.0 );
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
SetSkill( SkillName.MagicResist, 65.1, 80.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
Fame = 15000;
Karma = -15000;
VirtualArmor = 50;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich, 2 );
}
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
public override Poison HitPoison{ get{ return Poison.Deadly; } }
public override int TreasureMapLevel{ get{ return 3; } }
public override int Meat{ get{ return 2; } }
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public TerathanAvenger( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( BaseSoundID == 263 )
BaseSoundID = 0x24D;
}
}
}

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using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a terathan matriarch corpse" )]
public class TerathanMatriarch : BaseCreature
{
[Constructable]
public TerathanMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a terathan matriarch";
Body = 72;
BaseSoundID = 599;
SetStr( 316, 405 );
SetDex( 96, 115 );
SetInt( 366, 455 );
SetHits( 190, 243 );
SetDamage( 11, 14 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 35, 45 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 35, 45 );
SetSkill( SkillName.EvalInt, 90.1, 100.0 );
SetSkill( SkillName.Magery, 90.1, 100.0 );
SetSkill( SkillName.MagicResist, 90.1, 100.0 );
SetSkill( SkillName.Tactics, 50.1, 70.0 );
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
Fame = 10000;
Karma = -10000;
PackItem( new SpidersSilk( 5 ) );
PackNecroReg( Utility.RandomMinMax( 4, 10 ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich );
AddLoot( LootPack.Average, 2 );
AddLoot( LootPack.MedScrolls, 2 );
AddLoot( LootPack.Potions );
}
public override int TreasureMapLevel{ get{ return 4; } }
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public TerathanMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}