#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
namespace Server.Mobiles
{
[CorpseName( "an orcish corpse" )]
public class SpawnedOrcishLord : OrcishLord
{
[Constructable]
public SpawnedOrcishLord()
{
Container pack = this.Backpack;
if ( pack != null )
pack.Delete();
NoKillAwards = true;
}
public SpawnedOrcishLord( Serial serial ) : base( serial )
{
}
public override void OnDeath( Container c )
{
base.OnDeath( c );
c.Delete();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
NoKillAwards = true;
}
}
}