#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
96
Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs
Normal file
96
Scripts/Mobiles/Monsters/ML/Bedlam/MasterMikael.cs
Normal file
|
|
@ -0,0 +1,96 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a Master Mikael corpse" )]
|
||||
public class MasterMikael : BoneMagi
|
||||
{
|
||||
[Constructable]
|
||||
public MasterMikael()
|
||||
{
|
||||
IsParagon = true;
|
||||
|
||||
Name = "Master Mikael";
|
||||
Hue = 0x8FD;
|
||||
|
||||
SetStr( 93, 122 );
|
||||
SetDex( 91, 100 );
|
||||
SetInt( 252, 271 );
|
||||
|
||||
SetHits( 789, 1014 );
|
||||
|
||||
SetDamage( 11, 19 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 55, 59 );
|
||||
SetResistance( ResistanceType.Fire, 40, 46 );
|
||||
SetResistance( ResistanceType.Cold, 72, 80 );
|
||||
SetResistance( ResistanceType.Poison, 44, 49 );
|
||||
SetResistance( ResistanceType.Energy, 50, 57 );
|
||||
|
||||
SetSkill( SkillName.Wrestling, 80.1, 87.2 );
|
||||
SetSkill( SkillName.Tactics, 79.0, 90.9 );
|
||||
SetSkill( SkillName.MagicResist, 90.3, 106.9 );
|
||||
SetSkill( SkillName.Magery, 103.8, 108.0 );
|
||||
SetSkill( SkillName.EvalInt, 96.1, 105.3 );
|
||||
SetSkill( SkillName.Necromancy, 103.8, 108.0 );
|
||||
SetSkill( SkillName.SpiritSpeak, 96.1, 105.3 );
|
||||
|
||||
Fame = 18000;
|
||||
Karma = -18000;
|
||||
|
||||
if ( Utility.RandomBool() )
|
||||
PackNecroScroll( Utility.RandomMinMax( 5, 9 ) );
|
||||
else
|
||||
PackScroll( 4, 7 );
|
||||
|
||||
PackReg( 3 );
|
||||
PackNecroReg( 1, 10 );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.UltraRich, 2 );
|
||||
}
|
||||
|
||||
// TODO: Special move?
|
||||
|
||||
/*
|
||||
// TODO: uncomment once added
|
||||
public override void OnDeath( Container c )
|
||||
{
|
||||
base.OnDeath( c );
|
||||
|
||||
if ( Utility.RandomDouble() < 0.15 )
|
||||
c.DropItem( new DisintegratingThesisNotes() );
|
||||
|
||||
if ( Utility.RandomDouble() < 0.1 )
|
||||
c.DropItem( new ParrotItem() );
|
||||
}
|
||||
*/
|
||||
|
||||
public override bool GivesMLMinorArtifact{ get{ return true; } }
|
||||
|
||||
public MasterMikael( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue