#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
This commit is contained in:
parent
b51c58f514
commit
3045c83799
3512 changed files with 627673 additions and 0 deletions
87
Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs
Normal file
87
Scripts/Mobiles/Monsters/Misc/Magic/Wisp.cs
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Misc;
|
||||
using Server.Items;
|
||||
using Server.Factions;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a wisp corpse" )]
|
||||
public class Wisp : BaseCreature
|
||||
{
|
||||
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Wisp; } }
|
||||
|
||||
public override Faction FactionAllegiance{ get{ return CouncilOfMages.Instance; } }
|
||||
public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Hero; } }
|
||||
|
||||
public override TimeSpan ReacquireDelay { get { return TimeSpan.FromSeconds( 1.0 ); } }
|
||||
|
||||
[Constructable]
|
||||
public Wisp() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a wisp";
|
||||
Body = 58;
|
||||
BaseSoundID = 466;
|
||||
|
||||
SetStr( 196, 225 );
|
||||
SetDex( 196, 225 );
|
||||
SetInt( 196, 225 );
|
||||
|
||||
SetHits( 118, 135 );
|
||||
|
||||
SetDamage( 17, 18 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 50 );
|
||||
SetDamageType( ResistanceType.Energy, 50 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 35, 45 );
|
||||
SetResistance( ResistanceType.Fire, 20, 40 );
|
||||
SetResistance( ResistanceType.Cold, 10, 30 );
|
||||
SetResistance( ResistanceType.Poison, 5, 10 );
|
||||
SetResistance( ResistanceType.Energy, 50, 70 );
|
||||
|
||||
SetSkill( SkillName.EvalInt, 80.0 );
|
||||
SetSkill( SkillName.Magery, 80.0 );
|
||||
SetSkill( SkillName.MagicResist, 80.0 );
|
||||
SetSkill( SkillName.Tactics, 80.0 );
|
||||
SetSkill( SkillName.Wrestling, 80.0 );
|
||||
|
||||
Fame = 4000;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 40;
|
||||
|
||||
if ( Core.ML && Utility.RandomDouble() < .33 )
|
||||
PackItem( Engines.Plants.Seed.RandomPeculiarSeed(3) );
|
||||
|
||||
AddItem( new LightSource() );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Rich );
|
||||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
|
||||
public Wisp( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue