#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.

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WarrentyExpired 2026-08-06 11:06:05 -04:00
parent b51c58f514
commit 3045c83799
3512 changed files with 627673 additions and 0 deletions

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using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
public class SBMapmaker : SBInfo
{
private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBMapmaker()
{
}
public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
Add( new GenericBuyInfo( typeof( BlankMap ), 5, 40, 0x14EC, 0 ) );
Add( new GenericBuyInfo( typeof( MapmakersPen ), 8, 20, 0x0FBF, 0 ) );
Add( new GenericBuyInfo( typeof( BlankScroll ), 12, 40, 0xEF3, 0 ) );
for ( int i = 0; i < PresetMapEntry.Table.Length; ++i )
Add( new PresetMapBuyInfo( PresetMapEntry.Table[i], Utility.RandomMinMax( 7, 10 ), 20 ) );
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
Add( typeof( BlankScroll ), 6 );
Add( typeof( MapmakersPen ), 4 );
Add( typeof( BlankMap ), 2 );
Add( typeof( CityMap ), 3 );
Add( typeof( LocalMap ), 3 );
Add( typeof( WorldMap ), 3 );
Add( typeof( PresetMapEntry ), 3 );
//TODO: Buy back maps that the mapmaker sells!!!
}
}
}
}