#W# Source and Scripts added. Added Scripts/Settings.cs to expose some basic tweak able settings.
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Scripts/Mobiles/Vendors/SBInfo/SBWeaver.cs
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60
Scripts/Mobiles/Vendors/SBInfo/SBWeaver.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBWeaver: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBWeaver()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Dyes ), 8, 20, 0xFA9, 0 ) );
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Add( new GenericBuyInfo( typeof( DyeTub ), 8, 20, 0xFAB, 0 ) );
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Add( new GenericBuyInfo( typeof( UncutCloth ), 3, 20, 0x1761, 0 ) );
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Add( new GenericBuyInfo( typeof( UncutCloth ), 3, 20, 0x1762, 0 ) );
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Add( new GenericBuyInfo( typeof( UncutCloth ), 3, 20, 0x1763, 0 ) );
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Add( new GenericBuyInfo( typeof( UncutCloth ), 3, 20, 0x1764, 0 ) );
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Add( new GenericBuyInfo( typeof( BoltOfCloth ), 100, 20, 0xf9B, 0 ) );
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Add( new GenericBuyInfo( typeof( BoltOfCloth ), 100, 20, 0xf9C, 0 ) );
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Add( new GenericBuyInfo( typeof( BoltOfCloth ), 100, 20, 0xf96, 0 ) );
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Add( new GenericBuyInfo( typeof( BoltOfCloth ), 100, 20, 0xf97, 0 ) );
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Add( new GenericBuyInfo( typeof( DarkYarn ), 18, 20, 0xE1D, 0 ) );
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Add( new GenericBuyInfo( typeof( LightYarn ), 18, 20, 0xE1E, 0 ) );
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Add( new GenericBuyInfo( typeof( LightYarnUnraveled ), 18, 20, 0xE1F, 0 ) );
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Add( new GenericBuyInfo( typeof( Scissors ), 11, 20, 0xF9F, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Scissors ), 6 );
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Add( typeof( Dyes ), 4 );
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Add( typeof( DyeTub ), 4 );
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Add( typeof( UncutCloth ), 1 );
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Add( typeof( BoltOfCloth ), 50 );
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Add( typeof( LightYarnUnraveled ), 9 );
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Add( typeof( LightYarn ), 9 );
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Add( typeof( DarkYarn ), 9 );
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}
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}
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}
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}
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